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  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    If your army bumps into an agent, including hidden agents, they will be revealed automatically, so try moving something within 2 squares distance of your settlement or further. You can do that with an agent too (priests come to mind). You can also create roadblocks, by having one unit armies standing along your borders. Prevents any agents from entering unless it is by boat.
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  2. #2
    The Real Ad miN Member Tran's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Some questions:

    1. According to rules reloading is not allowed. However, can I load the game and move my army to scan for "anything suspicious"?

    2. Can watchtower detect agents hidden in forest? If I remember correctly, there's forest north of Danish settlement (Arhus), maybe...
    Last edited by Tran; 02-21-2008 at 17:51.
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  3. #3
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Quote Originally Posted by Tran
    Some questions:

    1. According to rules reloading is not allowed. However, can I reload the game and move my army to scan for "anything suspicious"?

    2. Can watchtower detect agents hidden in forest? If I remember correctly, there's forest north of Danish settlement (Arhus), maybe...
    Answers :

    1 - Nope. Unless you wish to cheat... Up to you...

    2 - I think they can... Agents do not go into hiding in the same way as armies
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  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Watchtowers cannot detect anything.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5
    The Real Ad miN Member Tran's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Quote Originally Posted by Tristan de Castelreng
    Answers :

    1 - Nope. Unless you wish to cheat... Up to you...

    2 - I think they can... Agents do not go into hiding in the same way as armies
    I'd like FactionHeir and/or Ramses to be the one who answer (first question)...not the one I have most suspicion
    Medieval 2: Total War Guide to Traits and Retinue
    "Tenderness and kindness are not signs of weakness and despair but manifestations of strength and resolution." - Khalil Gibran

    World War 3 erupted in mid-1960's: NATO - Warsaw Pact Conflict multiplayer Interactive, choose one from several available countries

  6. #6
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    For point 1, I would be inclined to agree with Tristan that it is not allowed, as the findings could be carried forward to the future and give an unfair advantage. Since your turn is before Tristan can act again though, you should have ample opportunity to scour the landscape.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  7. #7
    The Real Ad miN Member Tran's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Quote Originally Posted by FactionHeir
    For point 1, I would be inclined to agree with Tristan that it is not allowed, as the findings could be carried forward to the future and give an unfair advantage. Since your turn is before Tristan can act again though, you should have ample opportunity to scour the landscape.
    Thank you. I accept it

    My suspicion toward remain, however
    Medieval 2: Total War Guide to Traits and Retinue
    "Tenderness and kindness are not signs of weakness and despair but manifestations of strength and resolution." - Khalil Gibran

    World War 3 erupted in mid-1960's: NATO - Warsaw Pact Conflict multiplayer Interactive, choose one from several available countries

  8. #8
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Yeah, if you allow reloading to 'scan' the area it'll change the way the game is played IMHO. Just think about 'scanning' with a cavalry crusade army. You could see half of Europe, and it'd probably take you an extra hour+ time with the save. Better to take your chances. But, of course, if you look at your movement rates carefully it's pretty easy to send out a militia garrison company to 'scan' and bring it back into the city, allowing you a good zone of control around your cities.


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