I doubt it, the settlement which was "sabotaged" is the one located at (present-day) Denmark (I forget the name, probably it's Arhus). This settlement is surrounded by human factions and very far from the nearest "AI faction" Even if AI factions have assassins, I doubt very much their agents would make a lengthy journey just to sabotage a building belonging to a distant faction.Originally Posted by Ramses II CP
I don't know if watch towers can detect spy and assassin, can they? I did see a Polish spy south of Stettin thoughOriginally Posted by Ramses II CP
How about if you move that particular spy near my sabotaged settlement to see if there's something suspicious nearby (unless of course you're the one who masterminded this whole event)
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Exactly what I have in mindOriginally Posted by FactionHeir
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