sorry, I forgot 3 of them:
tzar (maybe somethin special for russia?)
saladin (I guess the counterpart for richard)
tahar
all of them seem to work, but I dont know if they really make a difference![]()
sorry, I forgot 3 of them:
tzar (maybe somethin special for russia?)
saladin (I guess the counterpart for richard)
tahar
all of them seem to work, but I dont know if they really make a difference![]()
Well it's probably really hard to judge by how the AI plays if there is any difference. They're not used in the vanilla game, are they?
It's quite probable these are included for kingdoms and they may or may not be disabled. At the very least, this should tell us which characters are in the expansion![]()
Its AI characteristics.
Basically the Ai will act somewhat like the person referenced to.
In 1.0 and 1.1, many factions had various stances (balanced, aggressive etc) and leader profiles (mao, stalin etc) but in 1.2, everyone is a balanced smith. I think someone mentioned once that this makes the AI fare a bit better overall on the campaign map, but whether that is true is hard to say.
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