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Thread: Kingdoms Battle Map Balance - Latest Blog entry

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    Default Re: Kingdoms Battle Map Balance - Latest Blog entry

    This is beginning to sound a bit bad for eastern factions.
    I thin i forgot to mention this in the blog but units with composite bows have their own projectile type now, with better accuracy than normal arrows. Whilstit may look like the eastern factions are now weaker, they are not. Especially in the Crusades campaign where both the Turks and Egypt get quite a few new units.

    Have any of the combat animations changed at all?
    No.

    Has the effects of discipline, training or stamina received any changes?
    No, but the effect of terrain on some units has been changed.
    Will melee weapon upgrades still give +6 attack?
    I'll have to check with the Oz guys.

    Does the mass of the riders factor into cavalry charging power?
    Yes, but the mass of the mount is more important.

    What effects do back-mounted shields (used by Varangian Guards, Dvor Cavalry, etc.) now have?
    Same as before.
    Last edited by Jack Lusted; 08-10-2007 at 09:31.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

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