Quote Originally Posted by Orda Khan
I use cavalry based armies, always have, lightweight for the most part and with many HA. By nature of unit size, my army is always smaller and now it is going to be reduced by a further 25%. I do not see this as an improvement
I don't either. It still seems to me that the cav reduction was applied across the board, based on a balancing for melee cav without thinking about how HA's would be affected. Lusted has mentioned two mitigating factors - slightly increased accuracy (which does nothing to affect survivability of a small unit), and "the smaller number of troops actually makes them harder to hit when in loose formation as there are fewer of them."

I dunno.... that last bit sounds like theorycraft to me. Any way you look at it, a smaller unit is still closer to loss of morale and routing than a larger one, as they start to take damage. The idea of going into battle with what is already a small army if you're HA-based (as you point out), and then taking a further 25% reduction in forces before the battle even begins, just feels arbitrary and wrong. HA-based armies are already a challenge to use well; they're far from overpowered. They didn't need this change.

Question: can the unit sizes be modded back to the original size? I don't pay much attention to mods, so I don't know what's hard-coded and what isn't. Speaking of which... is this 25% reduction in HA units already in place in the LTC mod?