I don't either. It still seems to me that the cav reduction was applied across the board, based on a balancing for melee cav without thinking about how HA's would be affected. Lusted has mentioned two mitigating factors - slightly increased accuracy (which does nothing to affect survivability of a small unit), and "the smaller number of troops actually makes them harder to hit when in loose formation as there are fewer of them."Originally Posted by Orda Khan
I dunno.... that last bit sounds like theorycraft to me. Any way you look at it, a smaller unit is still closer to loss of morale and routing than a larger one, as they start to take damage. The idea of going into battle with what is already a small army if you're HA-based (as you point out), and then taking a further 25% reduction in forces before the battle even begins, just feels arbitrary and wrong. HA-based armies are already a challenge to use well; they're far from overpowered. They didn't need this change.
Question: can the unit sizes be modded back to the original size? I don't pay much attention to mods, so I don't know what's hard-coded and what isn't. Speaking of which... is this 25% reduction in HA units already in place in the LTC mod?
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