i agree for the same reasons as tincow if you had 9 units it wouldn't be much trouble to kill one man if you already knew where he was but i think the people ought to be told so like aqquiring merchants its an unofficial act of war.
i agree for the same reasons as tincow if you had 9 units it wouldn't be much trouble to kill one man if you already knew where he was but i think the people ought to be told so like aqquiring merchants its an unofficial act of war.
king of scotland M2tw hotseat campaign.
Well, I'm on the 'no' side of things, but I'm going to propose that in the event of a tie in the poll we go with our MP game's originator's intent. With only eight of us we have to have some system for a tiebreak. Having the original idea and the drive to put things together earns a certain perogative IMHO.
Unless there are objections to that idea, I think Ignoramous' squash the 'ssin games can begin.![]()
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The thing is, at some places, only 2-3 units can also surround and kill something.
I would say that it ought to be only allowed for inquisitors, but not for other players' agents.
Of course that isn't easy to enforce, but more of a code of honor.
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I think that if we're going to limit it's use, we should allow it to be used against spies and assasins. After all, they get killed when their caught anyway.
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