I've been modding Bigmap and been having trouble w/ arrow acc and mortar distance/accuracy.
Specifically, changing the acc # in projectile file does not seem to affect accuracy, still get the same shotgun effect from arrows - What I want to do is to decrease the diameter of arrows that fall - get a smaller grouping. I also looked at the missle accuracy # in config battle file and can't seem to make sense of .79, changed that number up and down and still no difference.
Also, changed mortar distance and vel and acc (and also changed angle when nothing else seemed to work) the mortar will fire at x distance no matter how far away but land short of targeted unit each and every time in the exact same spot. The mortar will hit the exact spot over and over but will not hit any unit or a single soldier. In fact it seemed like mortar is deliberatly missing.
Does anybody know what is going on, I didn't have this problem w/ 1.01 or currently with any other unit types ie, serpentine, basilsk, etc.
in 1.01 changed the arrow acc to .0001 and all the arrows will nail the flag bearer. and distance did not affect mortar acc.
So I'm thinking that there has to be a default acc # somewhere, or something else affecting accuracy in 1.02.
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