Yes. That's the point. If the accuracy number is very low it means they are accurate regardless of the distance. The number represents how much the accuracy degrades with range so a very low number means the accuracy hardly degrades at all from short range to long range.Originally Posted by CannonBall
But if you're messing with siege equipment and testing in custom battle with a unit that has a much longer range than the distance the unit is set up at, then changing the accuracy stat doesn't have much effect. You can change from 10.0 to 0.00001 and you'll hardly see any difference. But, if you move it to it's maximum range and then change the accuracy stat you see a big difference. At max range a unit with 0.00001 accuracy will still be pretty accurate. A unit with 10.0 will miss all the time.
edit: the formula must be something like:
final accuracy = base accuracy - (accuracy stat in projectiles * range)
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