Quote Originally Posted by Kaidonni
Brandy Blue: I believe that in vanilla MTW, including MTW: VI, the GA system was broken and didn't entirely work properly (including the economic goals). I don't know if this has been fixed by any of the mods, though...
You're unfortunately correct. GA mode is still partially broken in MTW/VI as well, although I don't remember exactly how. I know it's something to do with the way GA points are counted, but I forget the specifics of what's actually wrong with it.

Quote Originally Posted by King Kurt
GA all the way for me. I like to have a bit of purpose to what I am trying to do. My only complaint is I would like more non conquest objectives for everybody and a wider collection of events/ buildings etc for example it would be great to get points for alliances and getting princesses married or loosing points for being excommunicated. Perhaps the excellent modding community could come up with something.
Agreed. That's partially what I was referring to in the first post when I mentioned certain factions having a better variety of goals than others. It's unfortunate that the Danes, for example, can only gain GA points via Homeland & Conquest goals.

Quote Originally Posted by King Kurt
Another ommission is that I never play the game to a finish - occasionally I have taken the 60% option and once I conquered the whole map. However, in general I take the game so far and when I reach a point where I know I will eventually win - usually that is getting the you have the biggest income and the biggest army messages on a regular basis - I call it a day and start a new campaign.
Ditto that. I don't think I've ever conquered 100% of the map, and I don't even get the minor victory that often either. Once I've reached a certain "critical mass", the game stops being a challenge and so I end up starting a new campaign.

(By the way, good to see you, Kurt. )