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  1. #1

    Default Re: When the options are over...for CA

    Ireland total war. Admit it, it just has to be made. Hero units, vikings, normans, missile, short swords, chariots, head counting, paganism, christianity, tribal warfare vs dynastic warfare, painted warriors, naked warriors, fian díbeargaigh, cavalry, ritual warfare versus total warfare, units and individuals, fighting monks, fighting women (till the seventh century), there is no avoiding it.

    Failing that, what about a cúchulainn total warrior?

  2. #2
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: When the options are over...for CA

    They'd make Total War: Total War where all the previous total wars fight each other to the death.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  3. #3
    Senior Member Senior Member Forward Observer's Avatar
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    Default Re: When the options are over...for CA

    If I've said it once I said it a dozen times::

    Smurf Totalwar!

    Then

    Smurf Totalwar 2

    Then

    Abbott and Costello meet Smurf Totalwar.

    and finallly

    Godzilla versus Smurf Totalwar

    They are all sure fire sellers

    Cheers
    Artillery adds dignity to what would otherwise be a vulgar brawl.

  4. #4

    Default Re: When the options are over...for CA

    LOL FO.

    Quote Originally Posted by OP
    in the future CA's ideas will be over and i don't wanna see any Rome2:TW
    I'll take it that means you are against remakes in general, but
    Um... we're already playing medieval 2.

    My totally meaningless opinion is that Empires and any expansions will be the final installment on the TW series, and then CA will move on to something else which will be different but just as good. I don't think China is an option simply because it wouldn't sell to the masses. Everyone knows (sort of) about samurai and stuff so shogun sold, next they went for the mass market, medieval europe, well their entire customer base is european culture so no-brainer. Rome - same thing, entire customer base culture heavily influenced by Rome. Next? Oh crap running out of ideas, back to medieval europe. Next? Oh no we are REALLY out of ideas, we already did a remake so lets do a chronological sequel to Medieval. So the last 4 out of 5 games are based around europe and suddenly they are going to go to china and try to sell it to europeans and americans? I don't think so.

  5. #5

    Default Re: When the options are over...for CA

    Quote Originally Posted by ReiseReise
    LOL FO.



    I'll take it that means you are against remakes in general, but
    Um... we're already playing medieval 2.

    My totally meaningless opinion is that Empires and any expansions will be the final installment on the TW series, and then CA will move on to something else which will be different but just as good. I don't think China is an option simply because it wouldn't sell to the masses. Everyone knows (sort of) about samurai and stuff so shogun sold, next they went for the mass market, medieval europe, well their entire customer base is european culture so no-brainer. Rome - same thing, entire customer base culture heavily influenced by Rome. Next? Oh crap running out of ideas, back to medieval europe. Next? Oh no we are REALLY out of ideas, we already did a remake so lets do a chronological sequel to Medieval. So the last 4 out of 5 games are based around europe and suddenly they are going to go to china and try to sell it to europeans and americans? I don't think so.

    Maybe they will include "Crouching Tiger, Hidden Dragon" moves in a China campaign. That way when you play multiplayer, you really CAN say "your kungfu no good."

  6. #6
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: When the options are over...for CA

    AoE 3 has an Asia expansion out. Their explorers are replaced by monks that stun guardian animals and then procede to tear out their gall bladders to sell on the black for extra pop cap and gold.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  7. #7
    Senior Member Senior Member Cheetah's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by ReiseReise
    I don't think China is an option simply because it wouldn't sell to the masses. Everyone knows (sort of) about samurai and stuff so shogun sold, next they went for the mass market, medieval europe, well their entire customer base is european culture so no-brainer. Rome - same thing, entire customer base culture heavily influenced by Rome. Next? Oh crap running out of ideas, back to medieval europe. Next? Oh no we are REALLY out of ideas, we already did a remake so lets do a chronological sequel to Medieval. So the last 4 out of 5 games are based around europe and suddenly they are going to go to china and try to sell it to europeans and americans? I don't think so.
    China is a huge market (there are many chinese clans in MP) and it will be even bigger in few years time. Since CA was never the enemy of profit I am sure sooner or later they will do a chinese TW.
    Also they can always remake Shogun. ~:D Actually it would be sin not to remake it with the 3D campaign map and with all the new features they have. ... Perhaps adding Korea to the map. And if there is Korea there is China
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  8. #8
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: When the options are over...for CA

    Options are endless.

    Futurism Total War.
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  9. #9

    Default Re: When the options are over...for CA

    for me,i rather CA make the Genghis Khan:totalwar,the map will be from japan to europe(including japan,china,india,middle east,europe and africa),just like the "Genghis Khan"series of KOEI

    and add the feature of building new cities as we wishes.....,this feature enable player to build a new city with any resources surrounding it...sounds like Civilization.....


    i think i smell the taste of "Imperialism 2:Age of Exploration" in the "Empire:TotalWar".....hmmmm....

    campaign map ,diplomacy and resources management of Imperialism 2 mix up with battle of Total War style will be great..........
    Last edited by guineawolf; 10-22-2007 at 09:34.
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  10. #10

    Default Re: When the options are over...for CA

    Quote Originally Posted by Cheetah
    China is a huge market (there are many chinese clans in MP) and it will be even bigger in few years time. Since CA was never the enemy of profit I am sure sooner or later they will do a chinese TW.
    Also they can always remake Shogun. ~:D Actually it would be sin not to remake it with the 3D campaign map and with all the new features they have. ... Perhaps adding Korea to the map. And if there is Korea there is China

    I agree with this one and would like to see a China TW. There is a downside to the Chinese market in general. They lead the world in the sale and use of pirated software. I would not be sure how much CA would actually make off of the game in that marketplace.

  11. #11
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: When the options are over...for CA

    Can't play online with pirated software now, can you, lacking a proper CD-key?
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  12. #12

    Default Re: When the options are over...for CA

    They could also do one about the rise of Napoleon (as an add-on).

    The American Civil War would be popular in the US.
    I think the ACW would do very poorly on the total war engine. The Napoleonic wars, if done well, could be superb. You'd have a much greater variety in unit types (Line infantry, light infantry, grenadiers, light and heavy cavalry, dragoons, lancers, artillery, etc) than in the ACW where basically all important battles involved two types of units: infantrymen armed with rifled muskets and artillery.

    The formations in Napoleonic wars mattered as well: you had skirmishers, attack columns, lines, squares, etc. In ACW everyone was in lines all the time, until they realized that was a bad plan, and then they started digging fieldworks.

    CA has plenty of options left: they could do a classical greece total war, and add in a good naval engine so that it isn't just a recycled Hellenic total war mod.

  13. #13
    Festering ruler of Insectica Member Slug For A Butt's Avatar
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    Default Re: When the options are over...for CA

    Or if they fancied a different take on a war game, how about "Hippy Total War"? with "Flower Power Invasion"?
    Unit of currency is the Lentil and the battle speed is ahem... lets just say slower.
    Last edited by Slug For A Butt; 09-17-2007 at 18:33.

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  14. #14
    Member Member SirGrotius's Avatar
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    Default Re: When the options are over...for CA

    This reminds me of someone worrying whether or not musicians will run out of riffs. Don't worry, there is lots of ground to cover, and RTW2 would be immensely popular. CK is a good investment.
    "No Plan survives Contact with the Enemy."

  15. #15

    Default Re: When the options are over...for CA

    I saw a history channel special today about the Trojan War.

    That would make a nice TW, taking place before the classic Greek Age. Several factions could come into play, not just Troy and the Greek city-states.

    I agree that the ACW would be rather bland, but it still would be popular in the States.

    Napoleonic Wars would be awesome though.

  16. #16

    Default Re: When the options are over...for CA

    I would love to 16th-17th Century covered... warfare still had armored folks and also had guns... fortresses and huge armies... 3 musketeers and polish winged hussars, tilly and wallenstien..etc, etc (Cossaks flashback).

    Dark Ages TW would be fun too. It would be sort of a BI/VI update.

  17. #17
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: When the options are over...for CA

    I think the TW engine could be used to make a small unit (company or maybe bn) modern (ie WWII - now) combat game. With each tactical map unit being a tank or a MG or a squad for example. Most modern small unit combat is fought on virtually the same scale as M2TW.
    Last edited by SpencerH; 09-19-2007 at 23:00.
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  18. #18

    Default Re: When the options are over...for CA

    they really need to go back to the drawing board and start streamlining the clunky campaign map interface and improve AI and the ability to micro manage on the battlefield

    even the reviewers at all the gaming sites are saying this title is stale, and ca's total war games have been the critics darling forever

    time to get creative

    but like others have said, the only way they are limited with general plot ideas is by scope and scale

    look at what they did for the britannia campaign, ireland has like over a dozen cities instead of one like in vanilla, and england is friggin huge

    the conflicts in history that they could recreate in a game are pretty much endless

    there had better be an asian campaign coming soon, i miss japan

    or even a redo of rome with the new gameplay/graphics/animations would be fun, but do it like kingdoms with tons of different campaigns
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  19. #19
    Member Member Bobo's Avatar
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    Default Re: When the options are over...for CA

    Do you think CA would invest in developing the sea battles just for E:TW? I think there will be at least another game with sea battles after that, not including any expansions.
    Pa bati kachó no falta palu.

  20. #20

    Default Re: When the options are over...for CA

    I really don't mind the idea of redoing old eras with new engines, Shogun, Rome. Especially Rome. In a few years when everyone has quadcore processors....Oh My Jesus. I can only hope they make an EB4!

  21. #21
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: When the options are over...for CA

    I know its not a very popular viewpoint, but i'd love to see a fantasy total war game. Anyone out there who's played the old classic Master of Magic will know what i'm talking about here - its almost perfectly suited to a total war style game.

    I can sort of see where the OP is coming from. While there are plenty of interesting periods of history to choose from (e.g. ancient china, indian subcontinent, ancient greece), i think that a lot of them could very easily end up feeling like mods of existing total war games, in other words - are they going to bring anything significantly new in terms of gameplay, or is it just going to feel like RTW or M2TW with a different map and different units?

    At least with ETW we should get something new and different in our TW. A lot of people dont seem to like that though - they just seem to want more of the same but with flashier graphics, something that i personally just cant understand.

  22. #22
    Lord of Underpants Member Seabourch's Avatar
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    Default Re: When the options are over...for CA

    Asia total war!

  23. #23
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: When the options are over...for CA

    Heres a funny thing.

    If CA actually took their time in developing their titles and making sure bugs were cleaned up and playability (including everyones favourite - diplomacy) was at its maximum from regular patches, they would probably only just have released RTW! Then at least we would be talking about 'when the options are over'.

    I know its the nature of the beast to release titles as quickly as possible to keep the paying public ticking over those magical dollars for the industry big wigs. But CA should take a leaf out of some the indy game publishers books, such as Stardock with their GalCiv2 game (They have deliberately held off any sequels until the creator has this game totally right - on another note, the AI diplomacy on this game is awesome, check it out).

    I guess all I am trying to say is that i wish the game genre that I truly love to play (TW games - duh!) had some time taken on it to make it the best that it was probably intended to be.

    Mind you SpongeBob Squarepants Total War could be another option
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  24. #24
    Where's your head at? Member Galain_Ironhide's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by Galain_Ironhide

    Then at least we would be talking about 'when the options are over'.


    Sorry meant - Then at least we would not be talking about 'when the options are over'.
    - 'Let's finish the game.' - Josiah Gordon "Doc" Scurlock

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  25. #25

    Default Re: When the options are over...for CA

    I Like the WWI to modern day iead. It could be called "W:Total War"
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  26. #26
    Member Member Syrous_PL's Avatar
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    Default Re: When the options are over...for CA

    There have been some mods, but how about:
    Napoleonic: Total War
    Illiad: Total War (kinda like the 300 idea, but with Egipt, Syria, and maybe thow in some mythology units: Athena, Zeus, Aphrodite... )

  27. #27

    Default Re: When the options are over...for CA

    Iiliad is a bit of a myth - some author even believes that it is in England (Celts), which is reasonable because simply, Celts do have the numbers (Greece was only more populated AFTER the the story), loves their chariots to boots and all the XXXX places in Greece/Turkey just don't fit! too much argument, imho, so best to avoid it.

    however, Napoleanic Invasion as an ETW expansion will be more than reasonable. I am hoping that they will cover several mini campaigns -

    India Campaign
    Napolean Campaign(of course)
    Nth/Mid American Campaign (French, British, American, Spanish)
    Great Northern War Campaign (not sure - i might have been too late)

    remember good old Master of Magic? if CA decided to go into fantasy, and do it properly, they will find alot of Master-of-Magic fans.
    Shinai Fodder

  28. #28

    Default Re: When the options are over...for CA

    Quote Originally Posted by Riadach
    Ireland total war. Admit it, it just has to be made. Hero units, vikings, normans, missile, short swords, chariots, head counting, paganism, christianity, tribal warfare vs dynastic warfare, painted warriors, naked warriors, fian díbeargaigh, cavalry, ritual warfare versus total warfare, units and individuals, fighting monks, fighting women (till the seventh century), there is no avoiding it.

    Failing that, what about a cúchulainn total warrior?
    You forgot to mention ginger pubes
    Last edited by GFX707; 09-20-2007 at 19:08.

  29. #29
    Festering ruler of Insectica Member Slug For A Butt's Avatar
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    Default Re: When the options are over...for CA

    Quote Originally Posted by GFX707
    You forgot to mention ginger pubes
    Yeah, the ginger pubes poking out beneath the lightly paqdded shirt like albino spider's legs would definitely put me off.

    But seriously, I think that CA have to make games that appeal to a broad section of people, which is why AmericanCivil, English Civil, SpanishCivil etc just wont happen. If we ae looking at a potential future release, lets look at a time period and a land mass that enompasses numerous disparate peoples.

    .
    A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Blackadder
    .


  30. #30

    Default Re: When the options are over...for CA

    Considering the distinct military eras in human history, I'd be inclined to agree that yeah - they're getting close to exhausting the different eras TW games can be set in.

    While the history of warfare was looong, it did not change much for very long stretches of time. A battle taking place between Egypt and Mesopotamia in 4,000BC would not be much different from a battle taking place between Egypt and Persia in 100AD. Some equipment differences, but similar tactics and unit types (infantry/cavalry) and they're still swinging swords & spears. In other words, nothing RTW hasnt covered yet or that could not be done in mods.

    The early medieval era was modeled in Barbarian Invasion. Late medieval era is M2TW.

    Shogun covers Asia, and that's really it. When Empire comes out and covers the early modern era, that takes care of gunpowder fighting and we all know the engine is not suited to massive army fights of WW1 or flexible small unit combat of WW2.

    The ACW? It was a small war fought in a relatively remote location, not to mention for the wrong reasons since the constitution the southern states ratified after the revolutionary war stated that they could leave the union if they wished. Bottom line is, it wasn't important enough for a game and can/should be handled with a mod. The world's armies didn't bother learning from it and instead learned from Prussia's brilliant 19th century conflicts with Austria and France.

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