
Originally Posted by
Lord of the Isles
I'm having very similar problems.
I've unpacked the Britannia campaign in Kingdoms (by running the provided script in Tools folder), edited export_descr_unit.txt (after turning off read-only first) then added --io.file_first to a new shortcut I created by copying the standard Britannia one. When I start a new game, the UI is corrupted - lower left map box is mostly empty, town names/info boxes on map appear many times normal size and in weird colours.
I seem to remember reading CA saying M2:TW then Kingdoms were going to be even more modder-friendly. Sigh.
I think I've found an answer in this thread in the post from FactionHeir. He was advising another beginner that he shouldn't unpack everything (I remember another thread where someone mentioned this causes problems). So I made my own copy of the tools\unpacker\unpack_britannia batch file and added the following before the --verbosity=1 bit:
--filter=export_descr_unit.txt
Then I ran it to produce just a single unpacked export_descr_unit.txt file in the mods\british_isles\data folder. Edited that to increase the missile attack of Welsh Saethwyr then used the shortcut I'd done earlier - the one with Target: changed with the --io addition:
"C:\Program Files\SEGA\Medieval II Total War\kingdoms.exe" --features.mod=mods/british_isles --io.file_first
That seems to have worked in that no weirdness or CTDs have occurred after 20 turns and the Saethwyn are showing up with the new missile attack value in their info screen. Hope this might help someone. I now return you to the main bit of this thread - sorry for the mini thread-hijack.
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