
Originally Posted by
Lusted
Yeah don't religious agents in M2TW just convert to the factions religion.
FactionHeir, open up the descr_character file to find the exact name of the agent.
Normal catholic priest:
Code:
type priest
actions moving_normal, denounce
wage_base 100
starting_action_points 80
faction venice
dictionary 15
strat_model catholic_priest ; default model
strat_model catholic_bishop ; medium level priest
strat_model catholic_cardinal ; advanced priest
Heretic:
Code:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
type heretic
actions moving_normal
wage_base 0
starting_action_points 80
faction slave
dictionary 2
strat_model heretic
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Somewhat different coding. I tried before to make heretics hirable:
Code:
agent heretic 0 requires factions { slave, }
The error returned was that the game couldn't find a heretic agent type or so.
As for alpaca's suggestion, I would have to change a few things in the descr_character to align the heretic in a similar fashion as the priest code first?
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