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  1. #1
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Cataclysm Mechanics Draft

    im pretty sure hans, with only his bodyguard, could raise some serious hell.
    The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.

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  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Cataclysm Mechanics Draft

    Not in a MP battle where command, chiv/dread and other traits do not count and bodyguard sizes are even, but against the AI for sure

    As for succession, the suggestion was brought forward because none of the other Swabians seem loyal at all, so it would be unlikely that ICly, Hans would consider giving them the title over someone he knows he can trust to run the Duchy.
    Last edited by FactionHeir; 10-06-2007 at 18:04.
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  3. #3
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Cataclysm Mechanics Draft

    true, but ur still one of the better commanders in this game, i'd say. how many famous battles do you have? i think i should have one, cuz i got a heroic victory against the poles, but idk if the crossed-swords popped up.
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    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Cataclysm Mechanics Draft

    Quite a few HVs, but only 1 battle marker. Rest were too small to get one (like BG + 1 unit against several hundred doesn't seem to count). I think you need some 12+ full regiments involved in a battle for it to pop up a marker.

    Btw, what happened to Peter's title in your sig
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  5. #5
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Cataclysm Mechanics Draft

    i change the title periodically lol. peter is obviously not Supreme Commander of the Army of Immortals while he rots in prison and the army of immortals is disbanded. i should say "Herzog der Wahrheit". Tancred is the "Lord of Wahrheit" and "Lieutenant der Wahrheit", being the commander of the garrison of Wahrheitburg, nee constantinople nee byzantium.
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  6. #6
    Senior Member Senior Member econ21's Avatar
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    Default Re: Cataclysm Mechanics Draft

    Quote Originally Posted by FactionHeir
    As for succession, the suggestion was brought forward because none of the other Swabians seem loyal at all, so it would be unlikely that ICly, Hans would consider giving them the title over someone he knows he can trust to run the Duchy.
    I know. My first instinct - like GH, Overknight and AussieGiant - was to rule it out on OOC grounds. But as you say, given the in character situation for Hans, it makes sense. In the whole of Swabia, he has two open rebels - Dietrich and Hummel - plus one no show - von Salza. What's he going to do? I think letting the Council decide might be a way out of the impasse.

    I will think more about TC's economic system - we have a little time to fine tune it. One impression was that demolishing buildings seemed rather too lucrative. Once we get out of the cataclysm, the HRE may be flush with money and anyway, it's all the Chancellor's problem then as the Dukes/Counts no longer directly receive the economic and military benefits of buildings. I'm also concerned about destroying buildings where the AI is going to take the settlement - ie keeping them in the stone age. Right now we have some elite AI armies (such as the Egyptian one that killed Elberhard's elephants; or the French that killed Xdeathfire's chap) that actually out tech our balanced forces. If we had rushed their citadels and destroyed all buildings, we would be facing waves of garbage, which would be less fun.
    Last edited by econ21; 10-06-2007 at 18:39.

  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Cataclysm Mechanics Draft

    Thinking about the rebel mechanics and the Swabian Dukedom in particular has given me an idea: In the event of a PvP battle, the victor could actually gain the loser's title, if it is of a higher rank. If all of Swabia is in revolt against Hans, surely one of them would become Duke if Hans was defeated. This would also increase the temptation for people to rebel in every House, making the cataclysm a REAL test of loyalties. We could even allow it for Kaiser, Prinz, and King of Outremer.

    Quote Originally Posted by econ21
    I'm also concerned about destroying buildings where the AI is going to take the settlement - ie keeping them in the stone age. Right now we have some elite AI armies (such as the Egyptian one that killed Elberhard's elephants; or the French that killed Xdeathfire's chap) that actually out tech our balanced forces. If we had rushed their citadels and destroyed all buildings, we would be facing waves of garbage, which would be less fun.
    There's no way people are actually going to be able to go on the offense against the AI. At best, they will be able to reconquer SOME of the ones they are going to lose in the beginning. Thus, the only settlements that will be available for plundering will be our own. If players knock down everything inside them and flee, they will be creating a wasteland of useless cities that will hamper HRE development after the cataclysm is over... which was my intention. Knock stuff down now and the HRE will pay for it big time afterwards. Also, I'll be sure to find ways to balance out the massive income people could get for totally razing every building in a city. With a decent enough army, an avatar could probably get away with knocking down the local Inn without causing an uprising, but if you burned down the entire city it would be a different story. The local populace wouldn't exactly be happy about that, would they?
    Last edited by TinCow; 10-06-2007 at 19:18.


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