Quote Originally Posted by imnothere
just wait for them at the next side of the bridge.

the crazy AI catapult units will kamikaze across the bridge, and pushing their siege machines with them, and wait for your men to slaughter them when they are still pushing the machine.

my units of 4 peasants (originally intended as cannon-fodder for my general-leveling activities) blocked the bridge warm their hands nightly on the corpses of the catapult crews, the frame of the catapults and balistas, archers and some hapless militia that the crazy AI push across. nuts.

trebuchets has longer range, so you may have to bait the AI into coming across by pulling back your units.
I just want to figure out how to have the AI stop turning them out the way GM turns out mini vans!

I unpacked everything, changed the cost to 850, turns to make to 2 and the priority to -5 in the export_description_unit.txt file, but apparently that's not enough. The changes don't appear in the game. I read the tutorial about "bin.strings", etc. but I can't even figure out how to use the tool! I can read the text/bin files now, but they seem unrelated to anything I want to change. Just descriptions, etc.

What's CA thinking making it so hard to change something as simple as this? It's ruining the game for me! Anyone know of a tutorial on the tutorial??