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Thread: No further patches for M2TW or Kingdoms (update: Kingdoms patch announced)

  1. #121
    Senior Member Senior Member econ21's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Puzz3D
    There wasn't any CA resistance to making the VI v2.01 patch, but there was Activision resistance. In fact, Activision refused to pay for the patch, so the CA programmers made the patch after hours on their own time. I can't envision the current incarnation of CA making a patch on their own time without pay.
    Nor should they be expected to. CA is not a two men and dog outfit anymore - after RTW, the series is presumably making good money and should be properly funded. If I were in CA, I would not be volunteering to do it without pay, but making the case to the high ups which as you say is required (the volunteering would undermine the case). I am hoping they will succeed with the case for a Kingdoms patch, but I'd be surprised if they do with one for M2TW.

    But I think you are doing something of a disservice to the present CA staff. Lusted's done - and I think is doing - a lot of pro bono work as a modder and another CA staffer produced the retrofit mod for M2TW since it was decided not to rebalance it to the Kingdoms standard.

  2. #122
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Posts have now been deleted from this thread twice. I will not give any more warnings. Further CA bashing or personal attacks will result in a locked thread.

    Please keep your comments polite and constructive. Thank you.


  3. #123

    Default Re: No further patches for M2TW or Kingdoms

    And yet more silencing of dissent. Sad that such behavior has spread here as well.

  4. #124
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Your posts were insults, not dissent. There are plenty of other posts in this thread which are heavily critical of CA that have not been touched. Those posts have been made in a mature and constructive manner. Your posts have been insulting, lacking in any constructive content, and useful only for creating flame wars.

    Welcome to the Org. We do not permit trolls. Enjoy your stay.


  5. #125

    Default Re: No further patches for M2TW or Kingdoms

    Edit - OK, so after thinking about this a minute, I'll pose a question to CA. If you're going to ignore petitions, what format would you listen to then? Forum threads? Only posts in certain venues, like the .com forums? Preemptively, suggestions that involve us doing things individually are totally unacceptable, we are collectively a whole and will act as such, so do not try to divide us. In other words, something like "send an email feedback" or "call such and such a hotline" is not acceptable.
    I would say your best bet would be threads like this, threads which grow to a lot of pages and show how strongly the community feels about an issue are the best way to draw our attention. As we read all the fansites we can gauge the general community feeling on an issue this way.
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  6. #126
    Member Member Mori Gabriel Syme's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Ramses II CP
    With that in mind let me say that if a substantive patch for MTWII and Kingdoms comes out I will reconsider my position on not purchasing Kingdoms. SecuRom is (Pulling no punches) a vile and purposeless thing to inflict on your customers, but a company that follows fan discussions and considers them deserves some consideration in return.
    The SecuRom issue is a complete non-starter for me. I have neither the time nor frankly the desire to endure the process of removing it myself. If CA were to patch the game to remove SecuRom upon uninstallation of the game I would consider buying Kingdoms. I would probably decide against it even then, however, because I don't want that thing on my machine at all.

  7. #127
    Unpatched Member hrvojej's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Puzz3D
    Just pointing out the obvious isn't going to work anymore. Witness the load/save bug of RTW. After that was discovered by a player and verified by other players, CA insisted that the game was intentionally designed that way. Obviously, they knew about this all along and never said anything. Only after a great deal of public outcry, in spite of the topic being banned from discussion at .com, did CA back down and change load/save to retain the state of the game when saving. When the players who care that the game works properly are up against that kind of resistance from the company there really isn't much hope of getting things fixed up let alone maintaining the quality of the tactical simulation or having the strategic game be something more than a huge number of clicks to an inevitable conclusion.
    True. The discovery and subsequent treatment of the load/save bug in RTW was what made me leave, as it simply felt pointless to even argue that something that serious just has to be fixed.

    Reading those old VI threads surely brings back memories of a somewhat different age.
    Last edited by hrvojej; 10-25-2007 at 01:10.
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  8. #128
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Its amazing to me to see how the attitudes of "old hands" have changed over the years with each successive TW disappointment. The whole situation is just sad.
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  9. #129
    The Black Senior Member Papewaio's Avatar
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    Thumbs up Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by econ21
    Maybe I am just getting old and used to a more leisurely pace of life, but the gap between VIs release and the patch announcement (a couple of months) does not seem that egregiously long. The final patch release did get held up in testing etc, but CA themselves were not happy with that.
    It was a significant amount of time that when it was released there were no more copies of VI to be found on the shelves so I never bought a copy. And I really wanted to play the Welsh.

    This in turn made me delay buying Rome until I saw that all the major issues had been resolved. Meaning that I when I did get it, it was half price (and hard to find too)... actually I think it was a Valentine present from the wife as I was still umming and arring if to get it.

    I didn't bother with Alexander, and I can't remember what motivated me to get BI. I do know that I ended up playing the Dawn of War demo more then the Rome TW titles.

    M2TW I was about to get when I heard poor reviews of Kingdoms (both gameplay and bugs) so I haven't got either.

    My favourite game at the moment is Dwarf Fortress. When I get time that is.

    =][= BTW were suicidal generals an issue in M2TW or Kingdoms... they had to be patched out in every other iteration of TW.
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  10. #130

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Jack Lusted
    I would say your best bet would be threads like this, threads which grow to a lot of pages and show how strongly the community feels about an issue are the best way to draw our attention. As we read all the fansites we can gauge the general community feeling on an issue this way.
    It disgusts me that we have to ask for further support for M2TW/Kingdoms in the first place. I am sure CA are well aware themselves of the buggy and unfinished state their products are in. The worst part is it reflects very poorly on CA's responsibility and credibility as a developer when they promise features in their product that are broken, make money out of them, and then need evidence of customers' dissatisfaction in online communities before they would even consider fixing them. Sure seems to me CA couldn't care less with us customers because after all they got our money, and are only becoming concerned with this issue because the negative publicity potentially threatens the sales of their next unfinished release.

  11. #131

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Tafferboy
    It disgusts me that we have to ask for further support for M2TW/Kingdoms in the first place. I am sure CA are well aware themselves of the buggy and unfinished state their products are in. The worst part is it reflects very poorly on CA's responsibility and credibility as a developer when they promise features in their product that are broken, make money out of them, and then need evidence of customers' dissatisfaction in online communities before they would even consider fixing them. Sure seems to me CA couldn't care less with us customers because after all they got our money, and are only becoming concerned with this issue because the negative publicity potentially threatens the sales of their next unfinished release.
    Unfortunately after MTW/VI (some might say that signs of this first appeared in STW/MI) the Total War genre has radically changed direction and aimed for a younger and generally more diverse market. This entailed a general "dumbing down" of the product at tactical battle level, removal of the risk campaign map and it's replacement with the familiar tiled movement points based one (greater complexity at strategic level to capture the huge Civ/AoE market that CA had previously been left out of), addition of arcade battle mode, RTS camera, unlockable factions and other bells and whistles. Since CA can now sell to a wider consumer base, they are no longer restricted to supplying the needs of the type of gamer that frequents the .org. That is, those that are worried by game balancing issues and bugs that some might see as minor, are clearly no longer assumed to be a significant part of the consumer base, and are as such probably not given any kind of priority.
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  12. #132
    Senior Member Senior Member econ21's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Apologies for going off topic, but anyway...

    Quote Originally Posted by Papewaio
    =][= BTW were suicidal generals an issue in M2TW or Kingdoms... they had to be patched out in every other iteration of TW.
    I think they are less of a problem than in RTW, where it is still not unheard of for the AI to start the battle by hurtling its general at your lines.

    In M2TW field battles, the general tends to hang back at the very beginning, but sooner or later gets stuck in. Not really suicidal generals, but reckless generals. On one level, it is understandable as TW generals have always been very powerful units that - early in the campaign -can swing a battle, as any STW vet knows. But I'd prefer more them to be more evasive and stay out of combat longer/more often.

    While defending bridges and attacking in sieges recently, I have been disappointed that the AI launched its general into the battle very early on. In those situations - where there is usually a very narrow chokepoint for the combat - the general really should be kept out of the killing zone.

  13. #133

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by econ21
    Apologies for going off topic, but anyway...



    I think they are less of a problem than in RTW, where it is still not unheard of for the AI to start the battle by hurtling its general at your lines.

    In M2TW field battles, the general tends to hang back at the very beginning, but sooner or later gets stuck in. Not really suicidal generals, but reckless generals. On one level, it is understandable as TW generals have always been very powerful units that - early in the campaign -can swing a battle, as any STW vet knows. But I'd prefer more them to be more evasive and stay out of combat longer/more often.

    While defending bridges and attacking in sieges recently, I have been disappointed that the AI launched its general into the battle very early on. In those situations - where there is usually a very narrow chokepoint for the combat - the general really should be kept out of the killing zone.
    I agree, suicide generals have always been a problem, certainly in STW and also in MTW where bodyguard units were small and all too often led from the front. Their death would see morale utterly disintegrate, which is acceptable, though they were far to easily picked off right at the beginning of a battle.

    With RTW this was never fully resolved as one would expect. The preferred (cheap and dirty) solution was to simply give generals two hit points to increase their survival rate. I find that this doesn't really help and turns the unit into a suicidal juggernaut that is overused by the AI in pitched battles, typically scores the most kills in any battle and is finally, and inevitably, overhwhelmed and killed. In RTW the general does hang back for a while, especially in sieges, but in pitched battles still gets involved too early and in the wrong areas of the battle.

    Also the problem with the general hanging back is that he is not close enough to postively affect the morale of the troops or charge in and try to rally when their morale is plummeting. In many siege battles I have destroyed the enemy force entirely and then seen the generals unit a good way out from the city turn around and withdraw, on other occasions I have been able to sally a few units out to deal with him after wiping out his army. IMHO this is not a good example of an even half decent AI. To simply keep the general out of arrowshot of the walls seems like the quick and easy way out. After all the AI units really need all the morale boost they can get when assaulting a city.

    The strategy map has it's issues with the handling of generals also. Instead of stacking a general with an army, they are often to found wandering about alone while "captains" tend to lead big AI stacks. This wasn't really an issue in MTW as an army in a province fought under the best general available or the king if present.

    If this has dramatically improved in M2TW then I'd be rather impressed.

    Last edited by caravel; 10-25-2007 at 10:09.
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  14. #134

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Jack Lusted
    I would say your best bet would be threads like this, threads which grow to a lot of pages and show how strongly the community feels about an issue are the best way to draw our attention. As we read all the fansites we can gauge the general community feeling on an issue this way.
    This is me, helping make this thread grow to "a lot of pages".

    Not releasing even a single patch for a broken product is a new low in game support. (And that's quite an accomplishment!)

    I'm assuming that it's the "suits" at fault, here, but whoever it is, figure out who needs sense slapped into them and start aslappin'!

    I enjoy Kingdoms a lot, but I had to spend a day of MY time fixing confirmed bugs, and there are some I simply can't fix. Not gameplay tweaks to make me happy, but obvious bugs.

    I hope I sounded properly outraged, since outrage is supposedly something that motivates a new patch.

    Oh, and it's nice to see you posting again, Lusted. I was worried you'd fallen into the professional pit of no return. ^_^

  15. #135
    Unpatched Member hrvojej's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Jack Lusted
    I would say your best bet would be threads like this, threads which grow to a lot of pages and show how strongly the community feels about an issue are the best way to draw our attention. As we read all the fansites we can gauge the general community feeling on an issue this way.
    You read all the fansites, and can gauge the general community feeling on issues, yet you didn't anticipate releasing another patch for either M2TW or Kingdoms? You weren't able to gauge how the community feels about certain bugs/troublesome issues that remain in the original game/grand campaign, and that's why 1.3 patch did nothing to remedy them? If this is the case, then the only sensible explanation is the one I proposed earlier in this thread....
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  16. #136
    Unpatched Member hrvojej's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Just for the record:
    While absents's latest post was perhaps not entirely on topic, I don't think that it should have been deleted.
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  17. #137

    Default Re: No further patches for M2TW or Kingdoms

    Originally posted by econ21
    Patching M2TW seems more of a lost hope and it is disappointing to me that this was not updated with Kingdoms - as previous core games were with their expansions.
    I agree with econ21 - a patch for Kingdoms is very well needed and yet - leaving M2 as is and not updated with the expansion is what's really dissapointing.

    Heh - in the past as it has been mentioned the publisher or lack of resources have been blamed for the lack of patches - yet now, persuasion with multipage threads is "required" in order for CA to even start considering a patch for basic issues - not to make gameplay/playbalance improvements (heaven forbids!) - but just to make the game working as intended - despite the fact that the series now sells quite well - or is it exactly because of that?

    In all probability it seems that numbers actually do matter here since its advised that multipage threads are the best bet, so correctness and importance of argument regarding bugs are not really the issue but rather how many people are actually bothered (have noticed the bugs? ) about having a game that works properly.

    Those that come back from the past to shower with irony whoever "still hangs on" - seem to have a point - CA doesn't really need anymore a dedicated fanbase it seems, they just probably decided to "live with it it"

    The ghost majority the games are aimed for now, fills the numbers apparently anyway.

    Whatever they do in terms of support nowdays no matter how low compared with what they did in the past or what they "should" be doing, feels like a move of "bona fede" i guess, just so there isn't enough noise to really affect sales and perhaps even a bit for "old time's sake"

    Sometimes i seriously wish that i'd have never bought STW.

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  18. #138
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by hrvojej
    Just for the record:
    While absents's latest post was perhaps not entirely on topic, I don't think that it should have been deleted.
    The post included a personal attack and had nothing whatsoever to do with the discussion. Further actions on absents are pending. Please keep this thread on-topic.
    Last edited by TinCow; 10-25-2007 at 13:36.


  19. #139

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by econ21
    If I were in CA, I would not be volunteering to do it without pay, but making the case to the high ups which as you say is required (the volunteering would undermine the case).
    They had already made their case to Activision without success that "all kings die at 56 years of age" should be fixed. Volunteering to do it got the v2.01 patch made. If they hadn't volunteered there would have been no v2.01 patch.

    Quote Originally Posted by econ21
    But I think you are doing something of a disservice to the present CA staff. Lusted's done - and I think is doing - a lot of pro bono work as a modder and another CA staffer produced the retrofit mod for M2TW since it was decided not to rebalance it to the Kingdoms standard.
    Those aren't code changes, and can't correct the underlying problems. For example, look at the impossible situation faced by the person trying to balance RTW tactical battles with the shield bug and reversed charge bug present. The underlying algorithms have to be correct or else people like Lusted are defeated before they start.

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  20. #140

    Default Re: No further patches for M2TW or Kingdoms

    Not too long after M2 was released, I decided not to post here at the org anymore, because I felt the mods were too quick to close threads like this one. Thanks to Jack Lusted's post suggesting that the only way we'll get a patch is if many of us complain. I felt the need to add my 2 cents worth, and am now thinking that the heavy handed censorship of negative threads is the reason why we don't get "No further patches for M2TW or Kingdoms".

    M2 still has many bugs, and still needs quite a bit of optimisation as far as unit cohesion and AI are concerned. Not to mention the unspecified errors causing a CTD. The community has taken the time to make buglists that have simply been ignored by CA/Sega.

    The decision not to support the game after patch 1.2 is an absolute shame, and will lose more customers than those few who take the time to post their opinions would suggest. I think most gamers who dislike certain gameplay features or just buggy software in general don't even bother to complain, they just don't buy anymore products from that company. Which is what I do with all other games, except of course TW.

    Kingdoms is not an expansion, it is just a mod. So, the decision not to touch the game code and risk the need for another patch was obviously made long ago. CA/Sega sold us all a cheap mod, dressed up as an expansion, this alone is an outrage, and they deserve to be dragged over the coals for this fact alone, not just for refusing to support their product. If they would have tried this with their previous games the community would have been up in arms. The absence of a call to arms indicates to me that most long time fans have already given up on TW and moved on.

    So, who is responsible for this sad state of affairs? The heavy handed (don't scare away the devs) moderation, corporate greed, lack of manpower or all of the above. Whatever the reason(s) the lack of support and the cheapskate xpac leave a sour taste in my mouth, I won't say i'll never buy another CA/Sega game, but I will say if I do it will be a very long time after that games initial release before I even consider doing so.

  21. #141

    Default Re: No further patches for M2TW or Kingdoms

    Thanks to Jack Lusted's post suggesting that the only way we'll get a patch is if many of us complain.
    That is not what i was saying. Whacker was asking what the best way to bring thing to our attention would be as we do not like petitions, that is what i was responding to. Please do not take my words out of context or to say things they don't. I was just saying what the best way to bring any issue that is very important to the community to our attention, not just specifically this one.
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  22. #142
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Jack Lusted
    That is not what i was saying. Whacker was asking what the best way to bring thing to our attention would be as we do not like petitions, that is what i was responding to. Please do not take my words out of context or to say things they don't. I was just saying what the best way to bring any issue that is very important to the community to our attention, not just specifically this one.
    By the way, judging from the number of posts and views of the buglist, will that ever be fixed?

    One thing I am rather curious about is why CA will not listen to petitions but rather to forum threads with large numbers of posters/posts. Both are in a way the same I think.
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  23. #143
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by FactionHeir
    By the way, judging from the number of posts and views of the buglist, will that ever be fixed?

    One thing I am rather curious about is why CA will not listen to petitions but rather to forum threads with large numbers of posters/posts. Both are in a way the same I think.
    It is a lot easier to just reply to a post with a "I sign" message than writing a detailed post which means that people can do it without a lot of fuss. That's the whole point of petitions, to make the petitioners as little work as possible.

    For CA (or probably a lot of companies) I guess the reasoning goes like: "If they can't be bothered to write detailed posts explaining their problem, it's not too important to them, therefore we can get away with ignoring them"
    The thing is that with petitions there's a very small percentage of people who will actually take steps if CA doesn't heed it, whereas with such a thread you can see that some people already claimed they wouldn't buy another game from CA/SEGA in the near future (including myself), and they did it in a way that is a lot more credible than a random petition you can sign with two words...

  24. #144

    Default Re: No further patches for M2TW or Kingdoms

    IMO the worst thing about this entire series was the old one patch policy.

    Again IMO, the best thing Sega brought to the series was the death of this policy.

    As I write my Kingdoms guides for the official site I'm having to leave sections with "This is currently bugged but if it is fixed in the future it should ..." Credit must be given that those sections are not edited out before the guide is put up for download. I hate having to write them, and was originally doing so in the belief that one day those sections would benefit players because the issues would be addressed.

    It would be a shame of the greatest sort of I were wrong on both counts.
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  25. #145

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by IceTorque
    Not too long after M2 was released, I decided not to post here at the org anymore, because I felt the mods were too quick to close threads like this one. Thanks to Jack Lusted's post suggesting that the only way we'll get a patch is if many of us complain. I felt the need to add my 2 cents worth, and am now thinking that the heavy handed censorship of negative threads is the reason why we don't get "No further patches for M2TW or Kingdoms".
    The org has to be careful not to go too far because Creative Assembly will take legal action against them.

    Quote Originally Posted by IceTorque
    Kingdoms is not an expansion, it is just a mod. So, the decision not to touch the game code and risk the need for another patch was obviously made long ago.
    Good point, and this is probably why they didn't anticipate any problems with Kingdoms. Unfortunately, CA has demonstrated time and time again that the debugging method they use on initial releases fails to catch many problems. The number of bugs in RTW v1.0 was staggering, and the readme for the RTW v1.2 patch doesn't list all that was fixed. This is where the community and the community based beta teams used for patch testing were very helpful in bringing the game up to a more finished level. CA went away from using community based beta teams to hiring a single experienced player to help identify problems, but it hasn't worked out as well eventhough he is there working before the v1.0 release.

    Quote Originally Posted by IceTorque
    So, who is responsible for this sad state of affairs?
    I think it's the decision to move away from the niche market to the broad market.

    Quote Originally Posted by frogbeastegg
    IMO the worst thing about this entire series was the old one patch policy.
    Again IMO, the best thing Sega brought to the series was the death of this policy.
    That was an improvement with RTW getting v1.2, v1.3 and v1.5 patches, but apparently was a failed experiment since SEGA has now gone away from that policy. The RTW v1.2 community beta team put in a strong request for a subsequent v1.3 patch. It was still quite a while before approval for a v1.3 was granted, and I don't know what it was that eventually resulted in the go ahead on a v1.3. It may have been the discovery by a player of the non-reversal of the cav charge bonus when cav charged into the front of a phalanx plus the Parthian shot not working. Despite all those patches, RTW was still left with some known bugs, but it's in a much better state than if it had never gotten those patches. It's important for the sake of mods to get all the bugs ironed out of the game otherwise much of the modding effort is wasted effort. Imagine EB running off of v1.2 instead of v1.6. I can tell you that if RTW was still at v1.2, I wouldn't be helping with the Ran no Jidai mod.
    Last edited by Puzz3D; 10-25-2007 at 18:15.

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  26. #146
    Senior Member Senior Member econ21's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by IceTorque
    Kingdoms is not an expansion, it is just a mod. So, the decision not to touch the game code and risk the need for another patch was obviously made long ago.
    I doubt that is true. I thought the rationale for not patching M2TW to Kingdoms standard was because the code had diverged two much between the two products - it would be too much work.

    I don't see much of a difference between Kingdoms and the earlier expansions. It is more substantial than MI and VI. BI was more attractive to me, because of the scale. But I don't think you can accuse CA of producing a cheap expansion - producing those four campaigns probably took a lot of work. (As did rebalancing the combat.)

    So, who is responsible for this sad state of affairs? The heavy handed (don't scare away the devs) moderation, corporate greed, lack of manpower or all of the above.
    The answer is obvious - it is the heavy handed Org moderators who are to blame.

  27. #147
    Filthy Rich Member Odin's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by econ21
    The answer is obvious - it is the heavy handed Org moderators who are to blame.
    Finally, we are cutting through all the manusha and getting to the real problem.

    Considering Jack lusted said that petitions dont really work, and that message board posts are what they look at, and he is posting here, it would seem the message has gotten through to someone who has influence on the process.

    Perhaps a step back from the venom might be in order, while I still advocate the concept of conumers taking repsonsibility and not purchasing at release, I think the angles of this issue have been well represented if not exhausted.
    There are few things more annoying than some idiot who has never done anything trying to say definitively how something should be done.

    Sua Sponte

  28. #148

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by econ21
    I doubt that is true. I thought the rationale for not patching M2TW to Kingdoms standard was because the code had diverged two much between the two products - it would be too much work.
    Code divergence can't be the issue. Kingdoms started with the M2TW battle engine code, so all that has to be done is to apply the same changes to the M2TW battle engine. What CA obviously considered to be too much work was rebalancing and debugging it. This is the bind you get into when you are still fixing battle engine mechanics in the expansion a year after initial release and the deadline to end-of-life the product is approaching.

    Quote Originally Posted by econ21
    I don't see much of a difference between Kingdoms and the earlier expansions.
    That's because you aren't particularly concerned with battle mechanics. In all the previous games, improvements to the battle engine were incorporated into the main game.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  29. #149
    Member Member Empress_Zoe's Avatar
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    Default Re: No further patches for M2TW or Kingdoms

    https://forums.totalwar.org/vb/showt...337#post406337

    Kraxis himself posted:

    Oh, I could hardly agree more.

    But we have to take CA's word on this and expect a small patch that does little but fix the 56 bug. Such a fix does NOT mean the game will be fine and clean, it means it has been done because they noticed we were complaining, not because they found it to be something they could not accept. Again I have to bring in Blizzard, they release patches that fix things I never even knew was there... They are dedicated to the games they have sent out, using a lot of strength to keep them running and making them better.

    I normally don't complain that much, but it is surprising that, what is supposed to be a minor patch takes so long (remember they were at it before they told us). It has soon taken the same time as the big patch for MTW. That in itself could be a good pointer that it might be a big patch.
    Just as a little history reminder for those who are a little....sleepy



    https://forums.totalwar.org/vb/showthread.php?t=25030

    The actual great thread in all its glory, in case anyone wanted to see it. Those were the days...
    give it a shot....

  30. #150

    Default Re: No further patches for M2TW or Kingdoms

    Quote Originally Posted by Jack Lusted
    Whacker was asking what the best way to bring thing to our attention would be as we do not like petitions,...
    Of course you don't. Lots of signatures on an organized petition makes CA look bad. After the RTW petition, The Shogun announced that CA would no longer consider petitions, and the org moderators blocked futher attempts of players to organize petitions.

    RTW multiplayer patch petition org signers, 22Oct2004, (this petiton picked up more signatures at .com):

    1 [cF]Adherbal
    2 [cF]Maharbal
    3 [FF]Tyrone
    4 [FF]Anniep
    5 [FF]Blackpanther
    6 [FF]Crandaeolon
    7 [FF]Darkhalf
    8 [FF]Gustavus2
    9 [FF]Hammer
    10 [FF]Hobbes
    11 [FF]Louis-St-Simurgh
    12 [FF]mIcK
    13 [FF]n3xt
    14 [FF]Nopileos
    15 [FF]Phoenix
    16 [FF]Sequence.7
    17 [FF]Sir_Killalot
    18 [FF]Tempiic
    19 [FF]Will
    20 [LEGIO] VII CLAUDIA
    21 [LEGIO]Alex
    22 [LEGIO]Angelius
    23 [LEGIO]capago64
    24 [LEGIO]Cheros
    25 [LEGIO]DIX
    26 [LEGIO]Dracula
    27 [LEGIO]Edi
    28 [LEGIO]Emperor
    29 [LEGIO]fenix legion
    30 [LEGIO]Flea
    31 [LEGIO]Franied
    32 [LEGIO]Highlander
    33 [LEGIO]Kiedis
    34 [LEGIO]Lord Feanor
    35 [LEGIO]Lordthefenix
    36 [LEGIO]Lucio Decimocis Cospuccio
    37 [LEGIO]musketeer
    38 [LEGIO]PILUM
    39 [LEGIO]Pompeo il Magno
    40 [LEGIO]Primigenia
    41 [LEGIO]Silvanus
    42 [LEGIO]TITUS AUGUSTUS
    43 [LEGIO]XXI Rapax
    44 [LEGIO]XXX ULPIA
    45 [LEGIO]XXX ULPIA
    46 [UoY]Acidd_UK
    47 [UoY]Mr.Tinkles
    48 [VDM]Troys
    49 [VDM]Xenophon
    50 {DC}Fire
    51 {DC}Fire
    52 {DC}PIG_yobaboink
    53 {DC}PIG_yobaboink
    54 {DC}Player
    55 {DC}Player
    56 {DC}Rider
    57 {DC}Rider
    58 {DC}Shade
    59 {DC}Shade
    60 {LORE}Chimpyang
    61 {LORE}Maximus Aurelius
    62 {LORE}Maximus Aurelius
    63 {LORE}Monk
    64 {LORE}Quid
    65 {ME}_Bramsi
    66 {ME}Oselly
    67 {Pendragon}Achille
    68 {Pendragon}Bastard
    69 {Pendragon}Cid Campeador
    70 {Pendragon}Crash
    71 {Pendragon}Cynh
    72 {Pendragon}DGMerlin
    73 {Pendragon}Dmlolo
    74 {Pendragon}Droit-de-cuissage
    75 {Pendragon}Free
    76 {Pendragon}Jibbs
    77 {Pendragon}Le Duc
    78 {Pendragon}Maarek
    79 {Pendragon}Moonshine
    80 {Pendragon}Philou
    81 {Pendragon}Wallace
    82 {Pendragon}Widukind
    83 {Pendragon}Willcourt
    84 {Raven}Crfyder
    85 {TL}Lord Fubar
    86 {TL}Lord Kenlee
    87 {TL}Lord Krutz
    88 {TL}Lord MegaMatt
    89 {TL}Lord Okoru
    90 {TL}Lord Wiskey
    91 {TL}Lord_Lonewarrior
    92 1dread1lahll
    93 1master1hymir
    94 7Bear7Clips
    95 7Bear7Grizzly
    96 7Bear7Kuma
    97 7Bear7Saxon
    98 7Bear7Scar
    99 7Bear7Tooth
    100 7Bear7Yogi
    101 7Bear7Yoyoma
    102 Ae2
    103 AggonyDuck
    104 AggonyRaven
    105 Ah_dut
    106 AK_SG
    107 Almircar
    108 Ambassador Sacrifice
    109 Antek
    110 AoM_Azrael
    111 AoM_Horus
    112 Apollonius
    113 ArmaEtLorica_Arbi
    114 ArmaEtLorica_Diackon
    115 ArmaEtLorica_Mongoclint
    116 ArmaEtLorica_Vandershot
    117 Arnaud
    118 Asterix909
    119 B@njer
    120 Bachus
    121 Balamir
    122 Barrakud
    123 Bitchi
    124 Boudicca
    125 CanCritter
    126 Carlos
    127 Carrasca
    128 CeltiberoAcre
    129 CeltiberoAlba
    130 Celt¡beroAlioven
    131 CeltiberoAmebo
    132 CeltiberoBichoco
    133 CeltiberoCapi
    134 Celt¡beroCid
    135 CeltiberoEmbirrado
    136 CeltiberoEpG
    137 CeltiberoFigueroa
    138 CeltiberoFrog
    139 CeltiberoFurase
    140 CeltiberoIdibil
    141 CeltiberoIhatsu
    142 CeltiberoJuanjo
    143 CeltiberoKarmipoka
    144 CeltiberoKoln
    145 CeltiberoLaertes
    146 CeltiberoLerend
    147 CeltiberoLion
    148 CeltiberoLoky
    149 Celt¡beroMandonio
    150 Celt¡beroMencey
    151 CeltiberoMordred
    152 CeltiberoMori
    153 CeltiberoMutilador
    154 Celt¡beroSkullXIII
    155 Celt¡beroSubur
    156 CeltiberoVirio
    157 CeltiberoVito
    158 CeltiberoWallace
    159 CeltiberoZuri
    160 CelticFalcon
    161 ChaosAchilles
    162 Cheetah
    163 Chris
    164 CitizenDrifta
    165 Colovion
    166 Cort
    167 CrackedAxe
    168 CrazyHorse
    169 Crusty_Ator
    170 Cyndre
    171 D6veteran
    172 D6Veteran
    173 Deadpool
    174 DegtYarev14.5
    175 DonGarcia
    176 DoragonBarocca
    177 DoragonGeisha
    178 DoragonGregoshi
    179 Dunhill
    180 Dux of Earl
    181 ELITEoFarfane
    182 ELITEofBavaria
    183 ELITEofBill
    184 ELITEofBismarck
    185 ELITEofBLIZZARD
    186 ELITEofBomilkar
    187 ELITEofBoon
    188 ELITEofBuddy
    189 ELITEofCreb
    190 ELITEofDschingis
    191 ELITEofFarfane
    192 ELITEofFogolin
    193 ELITEofGazoz
    194 ELITEofJERICHOPRIME
    195 ELITEofKYL
    196 ELITEofLoki
    197 ELITEofMARCAUREL
    198 ELITEofOrkus
    199 ELITEofRage
    200 ELITEofRedchaos
    201 ELITEofSpartanian
    202 ELITEofWheatus
    203 ELITEoIfmperator
    204 Emix
    205 Ender1101
    206 Estivi
    207 Excalibur_Primordial
    208 Falconne
    209 FearAMP
    210 FearHector
    211 FearofCromwell
    212 FearYoussof
    213 FearZeus
    214 Felix Iuvenis Invictus
    215 Folgore Jimi
    216 frogbeastegg
    217 GoldenKnightX2
    218 Gordio
    219 Greek_Warrior_Gwc
    220 Hach
    221 Hades
    222 Hamhock2
    223 Hatefulemperor17
    224 Hedon
    225 Helliax
    226 HighFistRW
    227 HM Assassin
    228 HM Cowman
    229 HM Oswald
    230 HM Pathfinder
    231 Hunter Devastator
    232 Hunter El Rey Santos
    233 Hunter Hikaru
    234 Hunter King George
    235 Hunter_RedDragon
    236 IceTorque
    237 Ichi
    238 Ignacio
    239 Indortes
    240 InsaneApache
    241 InsaneGnomeSlayer
    242 InsaneHighlander
    243 InsaneHorse
    244 InsaneMarauder
    245 IPainI_King
    246 Irish Fenian
    247 Ivar
    248 Jacin1
    249 Jango Fett
    250 Jollyroger
    251 Kalle
    252 Kanamori
    253 Kas
    254 Kenchi_Andy
    255 Kenchi_AsajiShimazu
    256 Kenchi_Baz
    257 Kenchi_Malekith
    258 Kenchi_Mordred
    259 Kenchi_Nem
    260 Kenchi_Romero
    261 Kenchi_Shaka
    262 Kenchi_Skomatth
    263 Kenchi_Subadai
    264 Kenchi_Tera
    265 Kenchi_TGI
    266 Kenchi_TheWitchKing
    267 Kenchi_Tib
    268 KenchiSullasan
    269 Khaldaz
    270 Komonit
    271 KotrSirGreyFox
    272 Krasturak
    273 Krusader
    274 l33t
    275 Lechev
    276 Legatus Maximus
    277 LegioXGemina Antoninus
    278 LegioXGemina Romulus
    279 LegioXGemina Vespasian
    280 LegioXGemina Vitus
    281 Liblap
    282 Londinium
    283 LORE}Chimpyang
    284 LRossa Caesar
    285 LRossa Duca
    286 LRossaCiliegio
    287 LRossaCily
    288 LRossaCrux
    289 LRossaDOCmatte
    290 LRossaFalco
    291 LrossaJubo
    292 LrossaLordChoj
    293 LRossaMauri
    294 LRossaPedroneCommodo
    295 LRossaRaubal
    296 LRossaRikimaru
    297 LRossaTerrore
    298 LRossaTraiano
    299 LrossaVinsitor
    300 LrossaWwwolf
    301 LuminousSun
    302 MAGO_V
    303 marechal[N]ANUBIS
    304 marechal[N]BUCH
    305 marechal[N]DAWAFRED
    306 marechal[N]LANNES
    307 marechal[N]LEGION
    308 marechal[N]MAXIMUS
    309 marechal[N]SPARDAMUS
    310 marechal[N]TIGERTAT
    311 marechal[N]TOVI
    312 marechal[N]VERSEAUX
    313 marechal[N]VYSE
    314 marechalABC
    315 marechalAKHENATON
    316 marechalALBINUS
    317 marechalALCAZAR
    318 marechalATONE
    319 marechalCID
    320 marechalCLEMENT
    321 marechalDROW
    322 marechalEURINYS
    323 marechalFERRANT
    324 marechalFINROD
    325 marechalFRED
    326 marechalHERVE
    327 marechalHINDENBURG
    328 marechalKEYMAR
    329 marechalKIETENSEI
    330 marechalLAFAYETTE
    331 marechalMADMONKEY
    332 marechalMARIUS
    333 marechalOYONICOLAS
    334 marechalPHILIPPE
    335 marechalPOPE
    336 marechalPROMETHE
    337 marechalREBSAY
    338 marechalREVEUR
    339 marechalRICARD57
    340 marechalRODOFF
    341 marechalROILOIC
    342 marechalROLEND
    343 marechalROTTOR
    344 marechalSCORPION
    345 marechalTOINOUMOU
    346 marechalTOTOREMITO
    347 marechalVANMIA
    348 marechalVERCINGETORIX
    349 marechalVONPOPOP
    350 marechalWERRA
    351 Maximus Decimus Meridias
    352 Merlin271
    353 Merovech
    354 Mitra
    355 Mizu_Orda Khan
    356 MizuCBR
    357 MizuJochi Khan
    358 MizuMarcus
    359 MizuSp00n
    360 MizuYuuki
    361 MK_Crusader
    362 MK_MadMick
    363 MK_Ubica
    364 MK_Znake
    365 Monkey Kid
    366 Necro-Chu
    367 Nick123
    368 Nigel
    369 Nightplayer
    370 Oldman44
    371 PanzerJager
    372 PaolinoPaperino
    373 ParthianWarrior
    374 Paul Morris
    375 PFJ_bejazuz
    376 PFJ_darkknight
    377 PFJ_lancecaptain
    378 PFJ_nethermancer
    379 PFJ_opey
    380 PFJ_scrofula
    381 PFJ_span
    382 PFJ_swarm
    383 Phoinix_Corbelius
    384 Phoinix_Costantin
    385 Phoinix_Daevorn
    386 Phoinix_Javal
    387 Phoinix_KnightWilliam
    388 Phoinix_Lord
    389 Phoinix_Mas
    390 Phoinix_Vecchio
    391 Phoinix_Virus
    392 Phoinix_Zen
    393 Pitt_Slayer
    394 PK Lone
    395 PoderHispanoRasta
    396 PorT_AsMaS
    397 PorT_Big
    398 PorT_Kojima
    399 PorT_Lobo
    400 PorT_LoSe
    401 Pretoriano
    402 Prometheus
    403 Pvt.Magnum
    404 Rademt
    405 Rashis
    406 RTK Aelwyn
    407 RTK Antoine
    408 RTK Galahad
    409 RTK Marco
    410 RTK Palamedes
    411 RTK Saladin
    412 RTKLamorak
    413 RVNAlrowan
    414 RVNKyl
    415 Saint-Albin
    416 Saint-Antonio
    417 Saint-Cainite
    418 Saint-German
    419 Saint-Louis
    420 Saint-Marc
    421 Saint-Samart
    422 Saint-Sted
    423 Saint-Vitus
    424 Sasaki Kojiro
    425 SecureZ
    426 Sgt. Rock
    427 Sgt.Humbolt
    428 Shagall
    429 Shin-GaiJin
    430 ShingenKryp
    431 ShingenMitch
    432 Sid_Quibley
    433 Silva
    434 Sinan
    434 SIR TARTA [ITALY]
    435 Smaug82
    436 Sparkmaster4513
    437 Spartacus
    438 Squirrel_of_Hatred
    439 Stormer
    440 Superpolo Wolf
    441 T1master
    442 TenjoArthurWellsley
    443 TenjoGlacier
    444 TenjoHimeLady
    445 TenjoKalle
    446 TenjoMercutio
    447 TenjoMuneyoshi
    448 TenjoRathanseril
    449 TenjoSatake
    450 TenjoScipio
    451 The Hun
    452 The Redcoats
    453 The_baby_jesus
    454 Tomy Says
    455 Treziak
    456 Tribun
    457 Trooper
    458 TW_Raymond
    459 UglyandHasty
    460 UglyElmo
    461 UglySoSo
    462 Ugo il Magnifico
    463 Urdriel
    464 VDM_Alexandros
    465 Veritas
    466 voigtkampf
    467 Vorcid
    468 WarlordAlexander
    469 WarlordArion
    470 WarlordAust
    471 WarlordDragonFly
    472 WarlordElco
    472 WarlordEnslaver
    474 WarlordFutuwwa
    474 WarlordHashishin
    476 WarlordHiji
    477 WarlordKropazz
    478 WarlordLavos
    479 WarlordMinkus
    480 WarlordShacron
    481 WarlordSizzler
    482 WarlordZequbus
    483 Whaco
    484 Wolf_Aleborg
    485 Wolf_Druid
    486 Wolf_Fast
    487 Wolf_Grizzly
    488 Wolf_Kansuke
    489 Wolf_Kanuni
    490 Wolf_Kocmoc
    491 Wolf_Kyolic
    492 Wolf_MagyarKhan
    493 Wolf_Mo
    494 Wolf_Nashwan
    495 Wolf_Paolai
    496 Wolf_Space
    497 XXI RAPAX Cipius
    498 XXI RAPAX Spartaco
    499 XXI RAPAX Zeus
    500 XXI_RAPAX_Aetius
    501 XXI_RAPAX_Augustus
    502 XXI_RAPAX_Brutus
    503 XXI_RAPAX_Caius
    504 XXI_RAPAX_Cronos
    505 XXI_RAPAX_Scipio
    506 XXI_RAPAX_Tiberium
    Last edited by Puzz3D; 10-25-2007 at 19:44.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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