Results 1 to 10 of 10

Thread: AI retreating from the battlefield

  1. #1

    Default AI retreating from the battlefield

    Playing RTW, or more precisely, FATW, again for a change, I´ve noticed that in RTW the AI occasionally withdraws its troops from the battlefield if they´re weaker. Not only immediately after the start of the battle, but also after a bit of fighting, or, in multi-stack battles, when I have defeated one stack and move on to the next.
    I don´t recall seeing that in M2TW.

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: AI retreating from the battlefield

    According to the files, the AI withdraws much more readily on lower difficulties.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3

    Default Re: AI retreating from the battlefield

    So on VH, which is the only viable option for something akin to a level playing field (cue morale and exhaustion), the AI will merrily let its troops get slaughtered, which in turn makes the campaign game a lot easier...

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: AI retreating from the battlefield

    In a way, yes. Although it tends to withdraw quite often if its army is heavily decimated, usually in a sally battle.
    In field battles, a withdraw is quite rare and usually only occurs when the AI is passive and has let you shoot it for a while.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5
    Master Procrastinator Member TevashSzat's Avatar
    Join Date
    Nov 2006
    Location
    University of Pennsylvania
    Posts
    2,367

    Default Re: AI retreating from the battlefield

    So on VH, which is the only viable option for something akin to a level playing field (cue morale and exhaustion), the AI will merrily let its troops get slaughtered, which in turn makes the campaign game a lot easier...
    On the contrary. The AI rarely withdraws at a smart time which means that its army is usually in the middle of the map taking like 5 min to withdraw. They don't have an infantry line anymore and all of their units backs are turned to you meaning that they become pure fodder for any cavalry. For cav heavy players, withdraw=free exp
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  6. #6

    Default Re: AI retreating from the battlefield

    I have also seen this happen in M2TW.
    This can be very frustrating when you have two or three small stacks on your side, entering the battlefield from different positions, and take the first few minute to collect them together. Then,when you are ready to attack you find the enemy disappearing of the far edge of the map.

    What is worse is that the battle results screen show that they have suffered no losses.
    If the human player did this and exited before any combat took place you would automatically loose a big chunk of your force.

  7. #7
    king of my kingdom Member DVX BELLORVM's Avatar
    Join Date
    Aug 2005
    Location
    On the battlefields across known world
    Posts
    337

    Default Re: AI retreating from the battlefield

    Quote Originally Posted by Sentinel
    If the human player did this and exited before any combat took place you would automatically loose a big chunk of your force.
    If you quit the battle (Esc - Exit battle), yes, you can expect unexpected results , and possibly unrealistic loses. But if you orderly withdraw from the battlefield (assuming that AI doesn't catch you with cavalry or whatever), you won't lose a single soldier.

    Not that I have a habit to retreat...

    While I'm also frustrated when the AI flees from the battlefield, instead of falling into my trap and getting destroyed, I'm glad that to see AI making a tactically wise move. Because, a soldier who runs away will be able to fight tomorrow.

  8. #8
    Desperately Seeking Tamworth Member Ethelred Unread's Avatar
    Join Date
    Dec 2006
    Location
    Bricstowe
    Posts
    226

    Default Re: AI retreating from the battlefield

    I've seen the AI withdraw on me on VH/VH and because they were defending a hill my light cav couldn't reach their infantry in time so they got the bulk of the force away, only losing the 5 arty units that bravely decided to stand their ground.
    "The gem cannot be polished without friction, nor a man perfected without trials"


  9. #9
    Member Member WhiskeyGhost's Avatar
    Join Date
    May 2007
    Location
    Gulf Coast
    Posts
    330

    Default Re: AI retreating from the battlefield

    The AI withdraws on me sometimes too, once the battle odds get ridiculous. Take note however, if your superior force is attacking an army that already retreated, that they can't withdraw the nice and orderly way, and must see the battle to the end (if some make it out alive via rout, they usually retreat to the nearest friendly territory).


    "Don't mind me, i happen the have the Insane trait....." -Me

  10. #10
    Merciless Mauler Member TheLastPrivate's Avatar
    Join Date
    Jul 2007
    Location
    South Korea
    Posts
    336

    Default Re: AI retreating from the battlefield

    Also if they lose 50% of their army without hurting any of your troops they will withdraw.


    Gae Ma Ki Byung:
    Possibly the earliest full-armored heavy cavalry in human history, deployed by the Goguryeo from the 3rd century A.D.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO