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  1. #1

    Default Births vs conquest

    Is there any way to mod the game, so that how much you conquer doesn't affect how many births there are in your family? I always have this problem when playing slow campaigns, my family all but dies out.
    However, when I conquer, they give birth to loads of children. Is there any way to make it so they give birth to more children when you do not expand?
    "Screw you guys, I'm going home..."
    -Eric Cartman, Southpark

  2. #2

    Default Re: Births vs conquest

    Kinda counter-logic isn't it? When your generals are at home with their wives they never have children, but when they're out in the field conquering they're having kids left and right.

    Oddly though with all the family manipulation tactics I've tried I've just decieded that the number of children and whether or not your generals marry is more the work of some completely random number luck. Some games I get loads of kids no matter what I do, others no one marries. It's beyond annoying to have a game that's starting off great be trashed when it's 20, 30, 40 turns in and no ones gotten married or had kids yet, despite the fact that my family member to Province ratio is like 1:4 (1 general for every 4 provinces). Being forced to accept adoptions or quit due to lack of children is one of my biggest problems with this game.

    I don't think there is, but if you find out how to modify the family stuff in the game, let me know. I'd personally like to either find something useful for females to do (other than marry some 50yr old goon with the same possible traits as a 20yr old promoted captain) or eliminate the chance to have them all together (100% chance at a male child). Since there's a 4 child max on all family members I've taken to simply reloading/moving a unit around whenever I get a female child and hope for a male or nothing. I'd love to change the family dynamic in this game, maybe force children if you have more regions than generals and no children have been born in X turns.

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Births vs conquest

    descr_campaign_db.xml
    Change <max_age_of_child uint="12"/>
    to a lower number to allow for more births. I usually play with this value at 2 or 4.
    You can also allow for more children per character, but that's usually not necessary.
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  4. #4
    Amazing Mothman Member icek's Avatar
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    Default Re: Births vs conquest

    if you play without moding you an also try fighting rebels with captains. maybe one of them will be worthy for adoption. usually its even better since those crappy princesses can screw a family tree for generations.

  5. #5

    Default Re: Births vs conquest

    I never had this problem and played over 16 grand campaigns.

  6. #6

    Default Re: Births vs conquest

    ooooh no, no adoptions :P Just pure royal blood all the way down to the finnish.

    Back to the org point.
    Let me f.eks. take my Venetian campaign. I held Venice and Constantinople and all the ones in between (Not north of venice mind, so it was kinda streched out). I held this area untill the time ran out, and by then I only had my 62 year old faction leader and his 40 year old son... Not much of a family to govern my cities.

    I found that if you expand, you get children. If you don't, you won't get children. Same thing with adoptions; if you expand quickly, you get loads of offers for adoption. If you don't, you don't get adoptions
    "Screw you guys, I'm going home..."
    -Eric Cartman, Southpark

  7. #7
    Filthy Rich Member Odin's Avatar
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    Default Re: Births vs conquest

    Breeding is one of the little sub games within the larger picture of MTW2. As soon as you get a faction heir wed him to a princess, even if its your own. Each chrarecter can have up to 4 kids, so it only takes one successful branch of the family tree to populate your kingdom.

    This is without taking adoptions mind you, or suitable prince offers for your princesses. Just get that faction heir married ASAP, even if it means killing of the current king to induce a new faction heir.

    Example: King Odin 61, Prince Thor 37, Heimdall 17.

    Now Heimdall will become the faction heir once Odin dies and Thor ascends. Unless you have your king engaged and he is essential to your current plan kill him, so heimdall can ascend to faction heir and marry a princess.

    Rinse and repeat when Heimdall has his son (balder if you like)
    There are few things more annoying than some idiot who has never done anything trying to say definitively how something should be done.

    Sua Sponte

  8. #8

    Default Re: Births vs conquest

    Quote Originally Posted by FactionHeir
    descr_campaign_db.xml
    Change <max_age_of_child uint="12"/>
    to a lower number to allow for more births. I usually play with this value at 2 or 4.
    You can also allow for more children per character, but that's usually not necessary.

    Hi FactionHeir, could you explain a bit why does lowering the number for max_age_of_child will give more births please?

    I would like to mod my game so i can breed a better family tree!

  9. #9

    Default Re: Births vs conquest

    I tried changing # children, a long time ago when the game was 1.01, from 4 to 6 and the game CTD. Can you change that in 1.03?

    I got tired of waiting for kids and modded a building to recruit generals and if one of them was sponge-worthy (lol) - adopt or marry princess them.

  10. #10

    Default Re: Births vs conquest

    Quote Originally Posted by CannonBall
    I tried changing # children, a long time ago when the game was 1.01, from 4 to 6 and the game CTD. Can you change that in 1.03?

    I got tired of waiting for kids and modded a building to recruit generals and if one of them was sponge-worthy (lol) - adopt or marry princess them.
    As far as i know recruiting general from building will have no effect on the family-province ratio as they are not family member.

    In one of my game i have like 12 province, 5 family members and 20+ recruited generals. But still i get heaps of adoption offers every turn.

    The most annoying thing is, even my family tree is in dangerous low the male family members just never marry!

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