I use custom battles to get a feel for what would happen. I try to split combats in a turn into groups. Then I fight the mini-combat from both sides vs the AI. I take a view of the "average" result, based on commonsense and usually go with that. It may be hard to do with a siege though as the AI can't be relied upon to defend a wall at a given point (or at all, sometimes). But custom battles should still give me something to go on.Originally Posted by AussieGiant
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