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Thread: Changing attributes materials to Captain & Chief

  1. #1

    Default Changing attributes materials to Captain & Chief

    Hello
    I'm looking forward changing the Weapon axe by rifle used by both Captain and Super Chief of the Apachean tribe ....so instead they could both shoot as primary weapon and use the axe as secondary weapon exactely such as the "gunners"
    Can you give me a link where to get an idea on How modding the attribute of the both General & Captain .
    I guess that if I import (merge) the rifle with Milkshape and remap it with Photoshop it won't be enough to work , because something more need to be changed in the attribute but I don't know where to find how to make the model "understand" it's new weapon ....new in modding

    thanks

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Changing attributes materials to Captain & Chief

    export_descr_unit.txt

    I don't think you can change the actual Captain/General's models and its actions though. Only their bodyguard unit's.
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  3. #3

    Default Re : Changing attributes materials to Captain & Chief

    Yes , I know how to chang the faction Bodyguard, but I want to try to Mod the Captain ....or General , ; Maybe it can't be done .
    BTW Thanks for answering

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