I agree.
Should fleets not have drastically larger movement spheres? According to Cato the Elder in his "fig speech", Carthage was about 3 days sail away. It would take you more than 2 years to sail from Carthage to Rome on EB.
I agree.
Should fleets not have drastically larger movement spheres? According to Cato the Elder in his "fig speech", Carthage was about 3 days sail away. It would take you more than 2 years to sail from Carthage to Rome on EB.
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Perhaps all admirals should be scripted to recieve hefty movement bonuses upon recruitment.
Speaking of movement speeds...is there any way to make a general's movement bonuses effect his entire army, and not just his bodyguard unit? Or is this hardcoded?
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Could be a solution!Originally Posted by TWFanatic
They do affect his entire army, one of my uberstacks can't move at all because:Speaking of movement speeds...is there any way to make a general's movement bonuses effect his entire army, and not just his bodyguard unit? Or is this hardcoded?
1. it's winter;
2. my ubergeneral is "on his deathbed".
And my general started olynpic games in the middle of the sea.Someone really needs to make the admirals move more.
If TW's idea worked...that would be great....although, you would still have to make it a little unrealistic, otherwise you could sail from india to greece in one turn....or something roughly resembling that. I don't really know what the sailing time is, but you get my point.
Then again, would that really be such a bad thing?![]()
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Unfortunately (please, correct me, if I'm wrong) admiral's and general's movement bonuses are not cumulative and while you transport a general it's his movement bonus only that affects vessel speedOriginally Posted by Malik of Sindh
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You may be right for the turn the general enters the ships, but I thought it was based on fleet speed during the following turns.Originally Posted by MiniMe
Edit: Then again, I can't believe no one on the team hasn't already thought of this....it probably would have been done if it was possible.
Last edited by Bootsiuv; 10-31-2007 at 17:58.
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It's possible to do that. But when you get too much movmend points, you can attack any settelment the AI has so it will be easy to go and cripple the enemy.
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William Saroyan, 1935.
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The AI with BI.EXE could only benefit from this...
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More than two turns, not years.Originally Posted by horst nordfink
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