You should compare the speed of the fleets with the speed of land movements: it is also not realisitic to need a year from Segesta to Taras by land; but you cannot make that realistic because then you would have armies that might move from the Channel to Rome or from Alexandria to Persepolis in one turn.![]()
When we take the land speed as a base and check how much faster a ship had sailed in those days in any given time (a day or a week) when can claculate how much higher the speed of the fleets must be in percentage, also adding in stops on the way that are not represented by the fleet movement in the game.
Any ideas? I would set the speed of armies to an average of 20 km per day, counting in days of rest. How many knots did those galleys make? And did they sail overnight?
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