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  1. #1

    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus View Post
    huh? why would I bug them with anything, they dont really listen to anyone, i will just make my own mod. I did made EB based mod because i liked the map and factions as well as very nice text.
    Eaem finished in UK PC magazin after all, so not so bad.
    Tho, RomaS just could be the next big modification I remake if i get time.
    Not entirely true. If the development team didn't listen to the players, the mod wouldn't be what it is today.
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  2. #2
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    I said ''dont really listen'' as if they will not change things they don't like in majority, and even if you have rly good sources and profesionals on your side. I havent said they entirely dont care. However, in example of cavalry and elephants EB vanilla is severally unhistorical and unrealistic, and there have been plenty of open discussions mostly on TWC that I participated where EB vanilla changes were suggested. However, nothing happened etc. This is just one out of many examples during the past years.
    “Give me a place to stand and with a lever I will move the whole world.”

  3. #3

    Default Re: ALEXANDER EB

    hi maksimus

    i was wondering if the roman allied legions mod worked
    ie
    https://forums.totalwar.org/vb/showt...Allied-Legions

    or if you have implemented something similar, or if you can add this to your summer release, or instructions on how to do it myself (novice coder)

  4. #4
    Member Member Darth Revan's Avatar
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    Default Re: ALEXANDER EB

    I hate to trouble anyone but so when is the "release date" of your upgraded EAEM ??????

  5. #5
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    @Robertus Zimmermanus
    hi, you can not implement the allied legions in Eaem unless your replace the region resource (that gives it ability to be build in some settlement) from 1st Cohort to Allied legions etc. Eaem is using 1st Cohort Names in different Regions Rather than Allied legions. Eaem however has enabled regional units and I think some specific Celtic and Germanic units that should represent Allied legions.

    @Darth Revan
    Good question. I am 1 man army and I am stuck atm at modding cant figure how to set correct voice for units using Alx engine I just cant do it, the isntructions from TWC arent working for me.. so atm i am bit depressed - this will take some time.
    “Give me a place to stand and with a lever I will move the whole world.”

  6. #6

    Default Re: ALEXANDER EB

    thanks mark

    just do your best modding. we will appreciate it. although admittedly there a few things that could be polished, that such a great mod was made with such a small team shows some real.... (cant think of a good enough word). i agree with many of your modifications as i was getting sick of flying through and conquering all of the continent in 20 years. it makes for more immersive gameplay.

  7. #7
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    if you have any suggestions just pm me D:
    “Give me a place to stand and with a lever I will move the whole world.”

  8. #8

    Default Re: ALEXANDER EB

    i will take that as an invite to spam you as a grind the campaign :)

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