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Thread: Post cataclysm mechanics

  1. #61
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Post cataclysm mechanics

    I think garrisons should be allowed to have up to six units. That's the amount that get free upkeep in huge cities, and it means that if a Count should marshal all his men he'll have a full stack.

    Anyways, I've been thinking of how I want Prague to function post-cataclysm. Part if it is obvious, for example Becker will be Reichsgraf von Bohmen. That means he is essentially a freehold count. He will remain Count of Bohemia until his death, whereupon it passes to his chosen heir. He sets the build queue, taxes, etc. Basically Bohemia becomes a County without a Duchy. I also think Bohemia should be given exactly one standing army, or else the Reichsgraf will be the only person in the Reich who has to ask outside his faction if he needs the power of an army.

    However, I want Bohemia to be something unique. Part of the beauty of the Cataclysm is that it provides and opportunity to fundamentally change the Four House political structure that has endured basically unchanged since the game began. With that in mind, I thought of what would become of Becker's kids. None of Becker's descendents would be part of a House, and with only one province the others are going to need something to do. So, I decided that all of Becker's descendents should have the ability to serve as 'free agents' in the Reich's armies.

    In other words, Bohemian electors would serve the same purpose recruitable generals have now. If the House you want to join doesn't have any avatars, you could join as a Bohemian and negotiate to serve under that house. A bohemian could even join another house permanently, although such a dramatic and permanent change would have to be approved by the Reichsgraf.

    This would give Bohemia a truly unique role in the Reich and would add to the roleplaying possibilities without giving Bohemia the powers of the Duchy.

    How's that seem to everyone else?

  2. #62
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Post cataclysm mechanics

    I say we go in and free Prague from Edmund the Dictator, who we then put on trial for crimes against humanity and the empire

    No, its a decent idea actually. I'd suggest you also contact the new player with the Böhmen avatar to convince him to join your "house"
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  3. #63
    Senior Member Senior Member econ21's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by Cecil XIX
    I think garrisons should be allowed to have up to six units.
    Good point.

    I also think Bohemia should be given exactly one standing army, or else the Reichsgraf will be the only person in the Reich who has to ask outside his faction if he needs the power of an army.
    I am not sure we can stretch to one army per settlement. I think a feudal levy plus a free garrison would be about right for a single settlement. It's roughly what you were set up with at the start of the cataclysm.

    Having to ask outside of your faction for help is surely a price of having a faction of one person?

    Of course, there is nothing stopping the Chancellor giving you an Imperial army.

    So, I decided that all of Becker's descendents should have the ability to serve as 'free agents' in the Reich's armies.
    I think that sounds like a good idea, although like most things, I think the status of Prague should be decided by IC politics and not OOC.

  4. #64
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Post cataclysm mechanics

    I'm thinking Becker is going to have some explaining to do, and some serious political machinations will be necessary to hold Prague apart from any house post Cataclysm. I suppose you made a good first move in that direction by your assistance to Franconia at Breslau, but Breslau has now fallen and Prague herself is threatened.


  5. #65
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Post cataclysm mechanics

    Like I told Cecil IC around the beginning of the cataclysm, an imperial county already has precedent. And that is the Crusader County of Edessa.

    Edessa occupied a weird political space. It was a county, with a count, but outside of a Duchy. The count was answerable to the King who was answerable to the Kaiser. It basically freed a simple Count from the clutches of their Duke. Jan was given asylum by being made count of Edessa and he was prepared to use it to give Bresch asylum if the situation with Ansehelm heated up.

    So it exists in the power structure but in a different way.

    Like Econ said, Prague should be figured out IC, but Edessa serves as an interesting case-study in order to figure out how it could work OOC.


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  6. #66
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Post cataclysm mechanics

    Well,

    What can I say Cecil...PK.

    If we want to organise this OOC then I'll cease negotiations IC as that is clearly just fluff and will have not impact at all.

    Part of what Cecil just said is one of the substantial negotiation points I am following.

    Without force of arms you're going to be in a spot of bother post crisis. Everything you just said is an attempt at resolving that OOC.

    An Imperial County did exist...as part of it's original creation...not as part of leaving a House and trying to become one...that is what I thought would be an interesting part of the IC attempt to leave...and that is AGAIN another part of my strategy.

    It was my view that Becker does need to accept that he could fail on both these fronts and have to rejoin the house...by the sounds of these few posts, it seems as if that is not an option in a few eyes.

    And just a small jab...now that Jan is dead...will that affect the advise Becker is getting ...you know IC issues have changed...or has Jan a ghost that can take over...

    So as econ says...is this purely IC or not?

  7. #67
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Post cataclysm mechanics

    this is definitely purely IC.
    The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.

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  8. #68
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Post cataclysm mechanics

    Both the Hummel crew and Becker should have to secure their independance through Diet legislation. Under the proposed 14.3, PvP battles will still be possible in the post-cataclysm phase. If either of them fail to abide by whatever the Diet says, the Electors can always round up a 'posse' and go teach them a lesson. So, it seems to me that they should either be looking to secure a political agreement with enough powerful people to pass a vote, or they should be prepared to fight.


  9. #69
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Post cataclysm mechanics

    I didn't realise my post would be seen as an attempt to circumvent IC negotiations. Though OOC decisions might be more favorable to me, I agree that IC negotiations are the only way to go. I just wanted people's opinions on the mechanics of my proposal to so it's ready when the Diet starts. I'd agree with Tincow about how things should go post Diet.

    'Course, that applies to Arnold and Athawolf too.

  10. #70
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Post cataclysm mechanics

    well, peter is using his new capacity as "pruke" (why does that sound like a racial slur???) to negotiate with wolfgang now.
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  11. #71
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Post cataclysm mechanics

    Wow, between this and learning that Ehrhart is in Bern, the Post Cataclysm thread seems to be the place to find out what's going on.

    Quote Originally Posted by gibsonsg91921
    well, peter is using his new capacity as "pruke" (why does that sound like a racial slur???) to negotiate with wolfgang now.
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  12. #72
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by Cecil XIX
    I didn't realise my post would be seen as an attempt to circumvent IC negotiations. Though OOC decisions might be more favorable to me, I agree that IC negotiations are the only way to go. I just wanted people's opinions on the mechanics of my proposal to so it's ready when the Diet starts. I'd agree with Tincow about how things should go post Diet.

    'Course, that applies to Arnold and Athawolf too.
    Of course OOC will be far more beneficial Cecil... :-)

    The IC aspects are going to be a pretty steep hill to climb that's why.

    Certainly OOC discussion on how to "arrange" things are required, but only after the resolution IC of the situation.

    And fighting would be pretty ugly...resource differentiation means at some point a pipe hitting group would turn up and pound the hell out of the situation.

    So...with that settled I'll get back to IC negotiations with Becker

  13. #73
    Saruman the Wise Member deguerra's Avatar
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    Default Re: Post cataclysm mechanics

    the Hummel crew. I like that. :D
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  14. #74
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by deguerra
    the Hummel crew. I like that. :D
    Yay, we're a member of somebody's crew!
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  15. #75
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: Post cataclysm mechanics

    hummel has a tough, down and dirty, "crew" sounding name too.
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  16. #76
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: Post cataclysm mechanics

    Hmm, Hummel always makes me think of those little glass figurines old women collect. 'The Hummel Crew' looks like this in my head:

    http://www.mihummel.com/collection_d...=1&ItemID=1152




  17. #77
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Post cataclysm mechanics

    Assuming there's beer in that jug, I think I'd like to be the shepherd on the right.
    V&V RIP Helmut Becker, Duke of Bavaria.



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  18. #78
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by AussieGiant
    Well,

    What can I say Cecil...PK.

    If we want to organise this OOC then I'll cease negotiations IC as that is clearly just fluff and will have not impact at all.

    Part of what Cecil just said is one of the substantial negotiation points I am following.

    Without force of arms you're going to be in a spot of bother post crisis. Everything you just said is an attempt at resolving that OOC.

    An Imperial County did exist...as part of it's original creation...not as part of leaving a House and trying to become one...that is what I thought would be an interesting part of the IC attempt to leave...and that is AGAIN another part of my strategy.

    It was my view that Becker does need to accept that he could fail on both these fronts and have to rejoin the house...by the sounds of these few posts, it seems as if that is not an option in a few eyes.

    And just a small jab...now that Jan is dead...will that affect the advise Becker is getting ...you know IC issues have changed...or has Jan a ghost that can take over...

    So as econ says...is this purely IC or not?
    My example was purely to show the mechanics of an Imperial County. I did not intend it to be seen as circumventing IC negotiations.

    As for the advice to Becker, I had Jan give that in the beginning of the cataclysm. As for what advice Alfgarda gives, that depends on how tethered I want to make her to Jan's old plots. I don't want to play the same character with a new skin but I do want to stay "plugged in" into some of the "meta-plots" that Jan was part of.

    You can assume that Jan left Alfgarda with a massive amount of knowledge about the politics of the Diet. How Alfgarda will use that information is to be determined.

    I'm not the only one that has used a new character to further an old character's plots. OK used Elsebeth to link Matthias to Otto's agenda. Gibson has had Peter carry out Erhart von Mahren's agenda. Cecil has had Becker tied pretty tightly to Sigismund's plots. GH admitted he had Dassel kill Hans partly because of something that happened to Jens. Elberhard has continued some of Henry's stories such as Dusan.

    I figure having a new avatar gives you an opportunity to start fresh or stay plugged into meta-plots.


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  19. #79
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by Privateerkev
    My example was purely to show the mechanics of an Imperial County. I did not intend it to be seen as circumventing IC negotiations.

    As for the advice to Becker, I had Jan give that in the beginning of the cataclysm. As for what advice Alfgarda gives, that depends on how tethered I want to make her to Jan's old plots. I don't want to play the same character with a new skin but I do want to stay "plugged in" into some of the "meta-plots" that Jan was part of.

    You can assume that Jan left Alfgarda with a massive amount of knowledge about the politics of the Diet. How Alfgarda will use that information is to be determined.

    I'm not the only one that has used a new character to further an old character's plots. OK used Elsebeth to link Matthias to Otto's agenda. Gibson has had Peter carry out Erhart von Mahren's agenda. Cecil has had Becker tied pretty tightly to Sigismund's plots. GH admitted he had Dassel kill Hans partly because of something that happened to Jens. Elberhard has continued some of Henry's stories such as Dusan.

    I figure having a new avatar gives you an opportunity to start fresh or stay plugged into meta-plots.
    Right so now you've explained that, which allows further advise to be given...

    Are you going to reply to the letter madam or not?

  20. #80
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by AussieGiant
    Right so now you've explained that, which allows further advise to be given...

    Are you going to reply to the letter madam or not?
    I'm actually writing the reply as we speak. I apologize for the tardiness. That is strictly for OOC reasons and not some sort of an attempt to play coy. Been busy with other stuff and I have been slowly catching up on my PM backlog. ^_^


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  21. #81
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by Privateerkev
    I'm actually writing the reply as we speak. I apologize for the tardiness. That is strictly for OOC reasons and not some sort of an attempt to play coy. Been busy with other stuff and I have been slowly catching up on my PM backlog. ^_^

    entirely understand...the semester is coming to a close.

  22. #82
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by AussieGiant
    entirely understand...the semester is coming to a close.
    It's both too far off, and not far enough. Having been through it, does that make sense to you? Or have I gone



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  23. #83
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: Post cataclysm mechanics

    Quote Originally Posted by Privateerkev
    It's both too far off, and not far enough. Having been through it, does that make sense to you? Or have I gone

    Understood...having done it enough...that's about the only way I could understand you.

  24. #84
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Post cataclysm mechanics

    What happens to wealth that is not spent in 1338. Will it be given to the Reich's treasury, or will we be allowed to spend the last of it?

  25. #85
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Post cataclysm mechanics

    You will be visited by a metallic bovine in your sleep. It will then slowly eat away at the wealth you have leaving you none. Then it will grow wings and fly to Cuba.
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  26. #86
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: Post cataclysm mechanics

    Looks like Becker's going on the first voyage to the new world, then.

  27. #87
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: Post cataclysm mechanics

    When we finally take Cuba (Carib), will we get all of that wealth back?



    *edit*

    Doh! Cecil typed his when I was typing mine.


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