View Poll Results: What is your opinion of the future for KOTRfix

Voters
14. This poll is closed
  • Get rid of it. M2TW vanilla for the win!

    0 0%
  • Continue using and updating it!

    10 71.43%
  • Use 1.29 (or older version) and leave it as that!

    4 28.57%
  • GAH!

    0 0%
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Thread: KOTRfix Poll

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  1. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Dec 2006
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    Default Re: KOTRfix Poll

    BattleChivalry is a lot easier to get now and BattleDread a bit tougher in balance. I played with the pre-reqs somewhat and also made special cases for siege scenarios, so thsoe won't be pure Dread traps. As many of you also know, you need to have 2 points in either trait to be set on that path and can still change if you only have 1 point. In vanilla, the first point sets the path.
    This of course also leads to battles where post battle you get some 3-4 messages each saying gained battledread, lost battledread, gained battlechiv, lost battlechiv or so.

    IndecisiveAttacker: Yes, it has been a problem in the past (ask Dutch_Guy). What I have told econ and TC about when they used to run the game, was to not attack and withdraw prebattle or if they do so, at least not save afterwards. I think they have kept to it, since there has not been a battle (I have been involved in anyway) where my character was already placed right next to the enemy stack.

    In general, its good practice for a chancellor/GM to not place players next to the stack they are to attack but have them make that move, thus making sure they don't pick up IndecisiveAttacker out of nowhere. Still, its a lot tougher to get in KOTRfix than in vanilla, which is good I think. This particular trait is for SP mainly anyway so people have some penalty if they attack just to check the enemy composition and then send in reinforcements or withdraw completely.
    Last edited by FactionHeir; 11-27-2007 at 19:37.
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