Is Battle Dread still too easy to get? I did my best to RP Jan's "cruel and cunning" but it was a little annoying that I did not really have a choice with going down the battle dread path. Currently it has to do with the force ratio and we don't have much control over how many forces we attack or defend the AI with. Basically, if I attack, have more men than the enemy, and get my general in any combat, then I get battle dread points. And it is very hard to get out of once down it.
Also, would you consider disabling "hesitant attacker"? Chancellors and GM's use the "recon by force" method for checking stacks and then save the game. They attack a stack, make note of the make up, and then withdraw. This gives our avatars "hesitant" points that eventually add up. Jan temporarily got the "hesitant attacker" trait and I was annoyed because it was something done OOC by a third party instead of caused IC or by my actions.
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