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Thread: Night fights

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  1. #1
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: Night fights

    Quote Originally Posted by TheLastPrivate
    a) Reinforcements that are led by night-fight incapable generals or captains are out of the battle. thats HUGE.

    b) missile accuracy is drastically lowered. Again, pretty big difference.

    c) From what I know there is no real difference in morale/hiding.

    d) Night battle general gets +1 command while the other, if incapable, does not get any.
    a) True...

    b) Not so true... Fire arrows have no accuracy penalty I know of (so long Xbows...)

    c) You can sometimes surprise the enemy on the battle map under cover of night, slipping some troops behind unseen...
    About morale, I can only think of the morale effect of fire arrows...

    d) True also... ( and more the more night fights he gets involved in...)

    A night-fighter general is a major asset if facing an enemy fielding multiple stacks (particularly if captain-led... think assassin...)
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  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Night fights

    There was a thread a year or so ago where I summarized all benefits and contras regarding night battles. Do a search on that.

    As for missile accuracy, there is absolutely no penalty to missile accuracy at night.
    Tristan: Fire arrows have a slightly lower accuracy than non fire arrows.
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  3. #3
    Member Member Darius's Avatar
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    Default Re: Night fights

    Also some generals can get a negative penalty while fighting at night, Noctophobia or something like that I think. That gives THEM a penalty and YOU a bonus in command.
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