Results 1 to 22 of 22

Thread: Night battle and missile accuracy, once and for all.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Merciless Mauler Member TheLastPrivate's Avatar
    Join Date
    Jul 2007
    Location
    South Korea
    Posts
    336

    Default Night battle and missile accuracy, once and for all.

    I know FactionHeir is going to yell SEARCH, but after doing a bit of research,
    I found out that

    a) There is no concurrent agreement whether night battle affects missiles or not,

    b) Nobody has any evidence other than ad-hoc assumptions regarding shogun and BI.


    Has there been any conclusive research done on this, and I mean with either CA response or actual study done on it. A simple "they do" won't solve the problem imo.


    Gae Ma Ki Byung:
    Possibly the earliest full-armored heavy cavalry in human history, deployed by the Goguryeo from the 3rd century A.D.

  2. #2
    king of my kingdom Member DVX BELLORVM's Avatar
    Join Date
    Aug 2005
    Location
    On the battlefields across known world
    Posts
    337

    Default Re: Night battle and missile accuracy, once and for all.

    I just did a simple test, fighting 4 day and 4 night battles. HRE pavise xbow vs English peasants, without any upgrades. All battles had the same conditions, grassy plain, VH difficulty, dry weather. In each battle the xbows fired three volleys to the approaching peasants.

    The results:
    DAY: 32 27 28 33 - Average:30
    NIGHT: 35 30 29 24 - Average:29.5

    edit: I forgot to mention that those are the numbers of soldiers killed in each battle
    Last edited by DVX BELLORVM; 12-04-2007 at 17:01.

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Night battle and missile accuracy, once and for all.

    Those are within confidence bounds, so no difference, although you could argue the sample size is a bit small.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4
    Member Member Darius's Avatar
    Join Date
    Jul 2004
    Location
    Pennsylvania
    Posts
    306

    Default Re: Night battle and missile accuracy, once and for all.

    That's somewhat disappointing, I wonder if it would be possible to mod it so that missile accuracy COULD be reduced during night battles.
    All men will one day die, but not every man will truely live.

  5. #5
    Member Member Nebuchadnezzar's Avatar
    Join Date
    Dec 2005
    Location
    Australia
    Posts
    250

    Default Re: Night battle and missile accuracy, once and for all.

    From BI I always assumed that it was the missile units lead by a general with the nightfighter trait that got improved accuracy.

  6. #6
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Night battle and missile accuracy, once and for all.

    Interesting test, DVX BELLORVM. I'm convinced (if disappointed). Sometimes I would not attack at night for fear of nerfing my missiles (or attack to neft the enemy). I won't worry about that any more.

    This one's going in the FAQ.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO