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Thread: Mini Mafia: A Mexican Standoff (Introduction)

  1. #31
    Member Charge's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    hmmm... next round?

  2. #32
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    There is no next round...yet. This round could still go anywhere, as nobody has 4 votes, and anyone can unvote.

    However, to speed things up a bit, if we still have a tie in 9 hours time from now, I will break the tie with a random lynch (out of the tied players)

  3. #33
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Meh, keep the game going.
    unvote: Omanes, vote: Andres
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  4. #34
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    And there goes the unarmed deputy whose only mistake was to have a name starting with an "A".

    If this trend continues, I'll change my name in Zzzandres
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  5. #35
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    We might start reverse alphabetical lynching then. Or the one with the most same letters

    Sorry Andres, someone had to break the tie, and personally, I'd rather we get through that Mafia queue in a reasonable amount of time before people lost interest as in many other recent games.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  6. #36
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Vultures passing overhead seem to cause the sun to waver and shimmer, the early afternoon heat is making the horizon dance. The tension is palpable, like the feel of static about to discharge.

    Sweat is beading in the small of the Sheriff's back, everyone is watching everyone else intently. Boy could he murder a bottle of scotch right now.

    There is a discussion, of sorts. People speak in short sentences, with long pauses between contributions, their lips tight. Eventually, one of the men recalls that a description on a wanted poster described the bandit as a short man, and immediately all eyes turn to the shortest of the group: Andres.

    His hand strays a little too close to his holster, and within seconds four revolvers are trained on his head.

    "Don't even think about it" warns the Sheriff.

    "You're making a big mistake folks, I'm the deputy sent to collect the bandit for trial!".

    "Why should we believe that?" demands the Sheriff, "'nuff words, lets hang this sumb****"

    Andres is quickly overcome, his hands bound, mounted, and a noose placed around his neck. With a snarl he spits on the floor in front of his assembled executioners. "You bast...". Andres' words are cut short by the smack of the Sheriff's hand on the horses rear, and the snap of the rope pulling tight.

    He struggles for a few seconds, his legs swinging, and shakes his hat loose; but the noose does it's job quickly and he is dead before his hat hits the dust. Soon they are taking down his limp body.

    Despite the alcohol on his mind, the Sheriff suddenly recalls one of the few occasions when he wasn't drunk with the bandit in the cells. Though the memory is blurry, he is certain of one thing. The dead man's now bear head reveals a mat of ginger hair, the bandit certainly didn't have ginger hair... It seems there is more lynching to do.

    Lynched:
    Andres
    Last edited by Myrddraal; 12-13-2007 at 19:59.

  7. #37
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    No night phases, right?
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  8. #38
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    No night phases, carry on lynching, with 5 alive, it takes 3 votes to lynch.

  9. #39
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    vote: Omanes

    For err....being tied with Andres in round 1?
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  10. #40
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Vote: Omanes
    I don't have a reason
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  11. #41

    Post Re: Mini Mafia: A Mexican Standoff (Introduction)

    Really, we want this round to drag on for as long as possible (72 hours). This will ensure that we can extract the most from every player before we choose who to lynch.

    Sadly for now, there isn't too much to go on. Despite this, I have my suspicions over woad&fangs who has just cast the second vote upon me. Why does he wish to risk lynching somebody this flippantly henceforth losing a chance to interrogate every player and find the best suspect? This may be sketchy, but I think its worth exploiting.

    Vote: woad&fangs
    Dawn is nature's way of telling you to go back to bed

  12. #42
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Because Me and Caius are the bounty hunters and once we lynch you we can break the standoff and outgun the rest of you.
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  13. #43

    Post Re: Mini Mafia: A Mexican Standoff (Introduction)

    Quote Originally Posted by woad&fangs
    Because Me and Caius are the bounty hunters and once we lynch you we can break the standoff and outgun the rest of you.
    Just out of curiosity, why does lynching me result in you having the ability to break the standoff?
    Dawn is nature's way of telling you to go back to bed

  14. #44
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Ex
    I shoot Charge

    I communicate with Caius so right after I send my PM, he'll send his and kill Factionheir

    Our two kill orders will be the first in

    Factionheir and Charge are dead so they can't shoot anyone

    I trust those odds.

    Unvote: Omanes
    I think that you're innocent for now so I'll
    Vote: Charge
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  15. #45
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Quote Originally Posted by woad&fangs
    Because Me and Caius are the bounty hunters and once we lynch you we can break the standoff and outgun the rest of you.
    My role name doesn't match yours.




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  16. #46
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Then what is your role?
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  17. #47
    Member Charge's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    interesting game but no ideas...

    Vote: woad&fangs

    quite not like when people shoot at me.

  18. #48

    Post Re: Mini Mafia: A Mexican Standoff (Introduction)

    From what I can gather, I think its probably more advisable to lynch one of the bounty hunters rather than the bandito. Their plans are simply too risky, and could result in the death of the sheriff.
    Dawn is nature's way of telling you to go back to bed

  19. #49
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Quote Originally Posted by Omanes Alexandrapolites
    From what I can gather, I think its probably more advisable to lynch one of the bounty hunters rather than the bandito. Their plans are simply too risky, and could result in the death of the sheriff.
    The bounty hunters have something in common with the town: they are also looking for the bandio...

    Why would the town need to lynch those players with mutual interests?
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  20. #50
    Member Charge's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Quote Originally Posted by Andres
    The bounty hunters have something in common with the town: they are also looking for the bandio...

    Why would the town need to lynch those players with mutual interests?
    Becoz they may 'blindly' shoot Sheriff and we should protect him.
    obvious...

  21. #51
    Member Charge's Avatar
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    Post Re: Mini Mafia: A Mexican Standoff (Introduction)

    Tally:
    woad&fangs 2 (Omanes, Charge)
    Omanes 1 (FactionHeir)
    Charge 1 (woad&fangs)

    3 votes needed for lynch.

  22. #52
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    With the death of the ginger haired man, tensions in the group are at an all time high.

    Woad&Fangs informs the goup that he and Caius are bounty hunters, here because they heard the bandit was in the area, but Caius claims never to have seen Woad&Fangs before.

    Silence follows. One man makes as if to move to his horse, but at the last minute, his hand drops to his holster, and whips out his revolver. Hard on his heels, a second man raises his rifle.

    DRAW!

    Two people have broken the standoff.

    Those who reply PM me first will shoot first! It's now a matter of luck and speed, but also of targetting.

    If after the first round the Sheriff is killed the Bandito is still alive, he will escape. If the Bandito is killed the shootout will end after one round.

    If after the first round both the Bandito and the Sheriff are still alive, I will announce the results, and we will have a second round of shooting.

    Good luck!
    Last edited by Myrddraal; 12-14-2007 at 18:57.

  23. #53
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    If I don't recieve all orders within 12 hours those who haven't told me who they want to shoot will not shoot.

  24. #54
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    With the death of the ginger haired man, tensions in the group are at an all time high.

    Woad&Fangs informs the group that he and Caius are bounty hunters, here because they heard the bandit was in the area, but Caius claims never to have seen Woad&Fangs before.

    Silence follows.

    To the Sheriff, Charge, Woad&Fangs' strange claims lead to the obvious conclusion. He's lying, so it's time for him to hang. He takes a step forward, noose in one hand, the other hand on holster.

    Woad&Fangs glances nervously to his partner. The pair have been collecting bounty together for years now, and that glance is enough for FactionHeir to understand.

    Woad&Fangs makes as if to move to his horse, but at the last minute, his hand drops to his holster, and whips out his revolver. Hard on his heels, FactionHeir raises his rifle.


    Charge is focussed on Woad&Fangs, and though he's drunk, shooting is second nature to him. He draws, and both men fire from the hip, but Woad&Fangs is a professional, and the Sheriff is drunk. Charge's shot flies wide as he collapses to the ground.


    Omanes has had his eye on FactionHeir, and so reacts quickly when the bounty hunter raises his rifle, but to his horror FactionHeir's rifle is pointing right into his eye. The impact of the bullet flings him backwards, his stolen revolver dropping from his limp hand, concealed under his poncho.


    Though a deputy, Caius' job in the previous years has mostly been one of keeping a fresh supply of whiskey for his boss, and his reaction speed isn't what it used to be. He's sees Woad&Fangs' gun fire, sees his target, and himself draws to protect the Sheriff. Though his draw was slow, his accuracy is spot on, and Woad&Fangs crumples to the ground.


    FactionHeir sees his collegue and buddy go down, and swings his rifle, cocking as he moves. Caius reacts faster this time, and both men stare at each other down the barrel of a gun.

    A dead Sheriff, a dead Mexican, and a Mexican Standoff.

    The men stare at each other for a long time, till finally FactionHeir lowers his rifle, Caius keeps his revolver raised.

    FactionHeir nods at his fallen comrade. "You got your man." He steps towards where Omanes lies, and pulls him up by the collar; "And I get mine. We're quits"

    FactionHeir slings Omanes' corps onto Woad&Fangs' horse, then goes over to the fallen body of his friend, and kneels beside him. His face is emotionless as he puts a hand on Woad&Fangs' face and closes his eyes. His respects paid, he rises, and mounts up. Caius still has his revolver raised.

    "You better look after that badge" says FactionHeir, nodding to where Charge lies, "This town is gonna need a Sheriff".

    With those words, he spurs his horse forwards and rides out of town, heading for Elbayo where he will collect the bounty. The deputy, shaken up, takes Charge's Sheriff's badge, and, following in the footsteps of his predecessor, heads for the Saloon.





    Omanes: The Bandito- Total Defeat




    Charge: The drunk Sheriff - Total Defeat


    Andres: The unarmed Deputy- Total Defeat


    Caius: The armed Deputy - Total Defeat



    FactionHeir: Bounty Hunter - Total Victory


    woad&fangs Bounty Hunter - Minor Victory
    Last edited by Myrddraal; 12-16-2007 at 04:32.

  25. #55
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Thanks all for playing, I hope you enjoyed it. Congratulations to FactionHeir and woad&fangs.

    I think in hindsight the Bounty Hunters were too powerful in the shootout phase. I wanted team of two in the voting, but didn't really think abut how powerful they would be if they coordinated and synchronised their shooting. I think if I were to repeat this format, one of the bounty hunter roles would have to be unarmed, and perhaps give the second (unarmed) deputy a weapon.

    Do you think that game setup worked? Would it be worth a repeat? (not straight off of course )

    PS, like the custom smileys?

    EDIT: here is an explanation of the shootout phase, the exact proceedings aren't so clear from the write up:

    woad&fangs shoots Charge
    FactionHeir shoots Omanes
    Charge tries to shoot woad&fangs, but woad&fangs shoots him first.
    Omanes tries to shoot FactionHeir, but FactionHeir shoots him first.
    Caius shoots woad&fangs.
    Last edited by Myrddraal; 12-16-2007 at 04:39.

  26. #56
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    I knew it was Omanes

    Very enjoyable yet short game, thanks for hosting!
    I think it was adequately balanced, however you could make it that the bounty hunters cannot coordinate.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  27. #57
    Member Charge's Avatar
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    Red face Re: Mini Mafia: A Mexican Standoff (Introduction)

    Omanes Bandito?

    gah, need more exp..
    Originally Posted by Evil Bandito Omanes

    Andres confused me on round 1, I thought my deputies are bounty hunters....

    Looking forward to next one

  28. #58
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    Well with 1 lynch, 2 coordinated bounty hunters firing first means they take out all but 1 player. That's too powerful. We could have it without having the bounty hunters communicate, but I thought it would add an extra factor to consider with the voting, when trying to work out who's who. Trying to see who coordinates, or might be trying to hide the fact that they're coordinating their votes.

    Having said that, any team will be powerful when there's so few players, so maybe the game would be better without a pair who know each other to be innocent, and who can coordinate.

    EDIT: perhaps have the bounty hunters know each other, but not allowed to communicate out of thread? That would rely on the bounty hunters playing fair, but I think it would be quite balanced.
    Last edited by Myrddraal; 12-16-2007 at 14:34.

  29. #59
    Member Charge's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    What numbers will be in the next game?
    could be around 8, so BH team wont be so powerful, and game will last longer...

  30. #60
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: Mini Mafia: A Mexican Standoff (Introduction)

    If only Omanes' name would have started with an "A"...

    "Amanes Alexandrapolites"...

    Short but fun game. Thnx for hosting Myrddraal
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

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