Results 1 to 9 of 9

Thread: txt.bin converter

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default txt.bin converter

    I've heard I need to use a txt.bin converter for some files, but I can't find it in the tools section.

    I need it for the unit descriptions, I can edit them but the units do not gain their new descriptions ingame.

    I've also noticed that while I added the Normans and gave them an islamic general, the general appears like a shiny liquid blob guy, even though I added a Norman texture for the islamic general, copied the moors. I think that may also need a converter, but I'm not sure where to find it.

    Thanks for any help.
    At the end of the day politics is just trash compared to the Gospel.

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: txt.bin converter

    Search for alpaca's string.bin converter.

    If you don't want to add anything to the file but just edit existing strings, get M2SBE off TWCenter.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: txt.bin converter

    I've already got the strings-bin converter, but one of the tutorials said I need a txt.bin converter, and I think that is why one of my modded files is not working.

    BTW what file gives all the units their battlemap textures?
    At the end of the day politics is just trash compared to the Gospel.

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: txt.bin converter

    battlemodels.db I think. (or something similar)

    Not sure where you get a txt.bin converter from though, unless you mean to convert a txt file back to string.bin
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
    Join Date
    Oct 2006
    Location
    In a hopeless place with no future
    Posts
    8,646

    Default Re: txt.bin converter

    I can't seem to open the Battle_models.modelb file in the battle_models folder. When I opened it in Notepad it just looked like pure code. Not just because its complicted but I've seen it in tutorials.

    Its the file that actually links the texture to the unit I need, not the texture file.

    EDIT: The EDU at the top says the soldier line links to the descr_models_battle.txt file. I remember in RTW that that linked the textures for each faction to the respective models, but I can't find this DMB in M2TW.
    Last edited by Rhyfelwyr; 12-13-2007 at 23:36.
    At the end of the day politics is just trash compared to the Gospel.

  6. #6
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: txt.bin converter

    EDU points to the unit's texture.
    Unit textures are tga files, usually as per the unit's name.
    For example turkomans would be #turkomans.tga (strat map icon) and turkomans_info.tga (info screen) and probably turkomans.tga for battle model or so. Might not be tga actually.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO