Is there a way to change my current campaign so that all of my current general's bodyguard changes to Late bodyguard units and any new generals become Late generals bodyguard?
Is there a way to change my current campaign so that all of my current general's bodyguard changes to Late bodyguard units and any new generals become Late generals bodyguard?
on the general bodyguard edu do this.
on the mount replace barded horse with armored horse.
on the unit model line replace the general bodyguard models with the late general bodyguards models.
That only makes them look like late BGs but not have the same strength (well, unless you edit their strengths to be identical...)
Still, doing the suggested will only change their abilities and looks on the battle map, but on the strat map they will still show as early bodyguards.
The function to normally upgrade BGs to Late BGs was never implemented and cannot be done sadly. However, you can put late BGs up for hire at buildings (mod EDB) and this creates proper late BGs with actual generals leading them. Their offspring however will return to early BGs.
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type NE Bodyguard
dictionary NE_Bodyguard ; General's Bodyguard
category cavalry
class heavy
voice_type General
banner faction main_cavalry
banner holy crusade_cavalry
soldier NE_Late_Bodyguard, 16, 0, 1
mount armoured horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, general_unit, general_unit_upgrade
formation 2, 4.4, 3, 6, 2, square
stat_health 2, 0
stat_pri 11, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 6, metal
;stat_armour_ex 7, 8, 0, 0, 5, 5, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 8
stat_ground 0, 0, 0, 2
stat_mental 11, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 960, 250, 95, 225, 960, 1, 280
armour_ug_levels 3,4,5, 6
armour_ug_models NE_Bodyguard, NE_Bodyguard_ug1, NE_Late_Bodyguard, NE_Late_Bodyguard_ug1
ownership england, scotland, france, hre, denmark, poland, hungary
era 0 england, scotland, france, hre, denmark, poland, hungary
era 1 england, scotland, france, hre, denmark, poland, hungary
era 2 england, scotland, france, hre, denmark, poland, hungary
;unit_info 11, 0, 34
recruit_priority_offset 0
it works!
trust me!
just modify the edu like i have this one.
the mount armored horse has its own stats such as higher mass and better resistance to damage.
What exactly did you chage?
I would have to do this for NE, SE, Greek, etc. right?
I already see that there is already an NE Late Bodyguard entry in the file. What is this about?
the game will not recognize the late general bodyguard in recruiting etc. the only way to get all 4 upgrades properly is through this modification.
compare them side by side. the only changes are right there. no other modding in other areas necessary.
the rebels will have textures to go on for their generals bodyguards.
and as you upgrade your unit the armor will increase properly.
yes you will have to do it for each region of bodyguard.
if you choose you can use a barded horse depending on your taste. i chose the armored horse so your bodyguards will stand out easier early in the game.
the armored horse has higher mass stat so it will knock a few more men in the air or into the ground.
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