View Poll Results: What to do about the adopted general dilemma?

Voters
9. This poll is closed
  • Option 1 (Kill adopted generals, keep to rule)

    5 55.56%
  • Option 2 (Kill adopted generals, allow adoption only of starting generals)

    1 11.11%
  • Option 3 (Abandon rule altogether)

    3 33.33%
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Thread: MPC Adopted Generals

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  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default MPC Adopted Generals

    This poll is for the sole purpose of discussing and voting on what to do with generals that were adopted in violation of the rules set at the beginning of the game.

    As the game would become unfair for those who have kept to the rules in comparison to those who broke it, I feel it is necessary that we make a decision and keep to it.

    Poll options are as follows:

    1. Adopted generals/family members must be killed off within the next 4 turns. During this period they are not allowed to lead any armies. The rule stays as it is.

    2. Adopted generals/family members must be killed off within the next 4 turns. During this period they are not allowed to lead any armies. The rule is modified so that generals that you started off with (i.e. starting generals) may be adopted via man of the hour into the family tree. However you may not accept any other adoptions or (captain) man of the hour.

    3. Get rid of the rule and allow uncontrolled adoptions/MOTH for each faction.

    Background information:
    Currently, HRE and France are in violation of this rule. HRE has 1 adopted general and France (at least) 2.
    All other factions have duly went to great lengths to keep to the rules.
    Thus the decision made via simple majority rule will determine mainly the fate of the generals of these two factions or possibly all factions depending on which option is passed.

    This poll is open for 48 hours henceforth
    Last edited by FactionHeir; 01-02-2008 at 23:04.
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  2. #2
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: MPC Adopted Generals

    I think my fourth son is adopted as Poland and it shouldn't be any trouble to throw him in the ocean near Constantinople. I like this rule, I just forgot about it in all the things that have happened since the game started. Now that things are moving faster and we have a more interested group I think we can observe this rule fairly easily.

    A large part of the trouble with adopted generals is that we know how to manipulate their creation. As Poland my provinces are a long way ahead of my generals so I could pretty easily create 4-5 extra generals. When there isn't a crusade that's not quite as big a deal, but when a crusade is on each of those generals can pretty quickly march to a new region, recruit those excellent mercenaries, and become an instant army.

    Also we have to consider that factions which have kept to this rule are now at a disadvantage. It's unfair for some of us to have the head start we have.


  3. #3
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: MPC Adopted Generals

    If Option 3 wins, but is not larger than Options 1 and 2 combined, we should have run-off between Options 1 and 2.

  4. #4
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: MPC Adopted Generals

    Now that the fate of the surplus generals seems decided, how best to deal with them ?

    Some can be drown at the nearest straits, but some are too far from such locations for that to be implemented...

    I won't even consider sending them on a fleet... Too costly...

    And with the console disabled, there is now way to teleport them right on a strait location...

    I'm open to any sensible idea, being one in violation of the rule...

    PS : Even leading them against impossible odds should let them live...
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  5. #5
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MPC Adopted Generals

    The cheapest and most reliable way is via a ship.
    Doesn't cost much as most people have ships left over from the crusade (I saw several French ships at Wales and Thessalonica)
    There's also loads of pirates around there.
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  6. #6
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: MPC Adopted Generals

    Quote Originally Posted by FactionHeir
    The cheapest and most reliable way is via a ship.
    Doesn't cost much as most people have ships left over from the crusade (I saw several French ships at Wales and Thessalonica)
    There's also loads of pirates around there.
    500 fl a ship is not what I would call cheap...

    Still I wonder how you happen to have seen ships in Wales

    And there's no guarantee that going against a pirate fleet will end up with a sunk ship and dead general...

    [EDIT] Finally the poll result seems a bit bogus with more voters than the number of players left in the game... We are now seven players but nine voters ???

    Should I round up people to vote for my point of view ? I sure can... but won't...
    Last edited by _Tristan_; 01-04-2008 at 11:56.
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
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  7. #7
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MPC Adopted Generals

    Ignoramus, Tristan, Ichigo, Cecil, Me, Didz, Tran, Ferret, Ramses = 9

    So all voted.

    You have a ship next to Dublin last I checked, after you turn was over, so there you go. You can also hire merc cogs there or build your own for cheaper.
    In either case, generals/family members cost a lot of upkeep. The longer you keep them (and bound not to do anything with them) the more it costs you in the long run.

    [edit]
    With everyone having voted (and confirmed with PM receipts) I hereby declare the poll closed and Option 1 won...
    Last edited by FactionHeir; 01-04-2008 at 12:13.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  8. #8
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: MPC Adopted Generals

    Quote Originally Posted by FactionHeir
    Ignoramus, Tristan, Ichigo, Cecil, Me, Didz, Tran, Ferret, Ramses = 9

    So all voted.
    Oops... I thought we were only 7 players left, my bad...

    Quote Originally Posted by FactionHeir
    You have a ship next to Dublin last I checked, after you turn was over, so there you go. You can also hire merc cogs there or build your own for cheaper.
    That's what I was wondering about... How did you check ?

    Did you open my savegame ? If so, would you mind telling me who gave you the right to do it ?

    Even after I told you I was opposed to it and refused to give you my PW (for a totally different matter...)...

    I can understand you playing some other players' turns as a substitute but I don't like it much to know that one other player (although ally in game) is taking looks behind my back at my savegame...

    It may sound a bit paranoid but if you have some good in game justification of your "checking" (I mean spy or any other means...), then I'm more than disappointed...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



    Philippe 1er de France
    in King of the Franks

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