View Poll Results: What to do about the adopted general dilemma?

Voters
9. This poll is closed
  • Option 1 (Kill adopted generals, keep to rule)

    5 55.56%
  • Option 2 (Kill adopted generals, allow adoption only of starting generals)

    1 11.11%
  • Option 3 (Abandon rule altogether)

    3 33.33%
Results 1 to 30 of 34

Thread: MPC Adopted Generals

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: MPC Adopted Generals

    One thing to note Tristan:
    You can keep the generals (note: generals) you started off with which are: Guillemot de Lyon, Raoulet Poitevin and Perrin Gassou. Note that you cannot adopt them into your family tree however unless you want to spend a princess doing so.
    Those and of course any that were naturally born to your King or married into the family.
    You'll have to get rid off any hired generals and any family member you adopted since the start of the game.

    Don't worry about it taking time. I gave a 4 turn leeway in the poll as there will be some that are far inland or you don't have the means of killing off within the next turn.
    Last edited by FactionHeir; 01-04-2008 at 15:39.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  2. #2
    King Philippe of France Senior Member _Tristan_'s Avatar
    Join Date
    Mar 2007
    Location
    Reigning over France
    Posts
    3,264

    Default Re: MPC Adopted Generals

    There is a problem with that as Guillemot de Lyon was killed before I took the reins of France and one had already been adopted by the previous player (Simon de Provence)

    So how do I go about it ?
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



    Philippe 1er de France
    in King of the Franks

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: MPC Adopted Generals

    Unfortunately, generals dying is part of the game and you would have to say belated prayers for poor Guillemot (I usually have him married in my SP games because he tends to have good traits) and say bon voyage to Simon de Provence.

    I understand this isn't an easy thing to do...
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  4. #4
    King Philippe of France Senior Member _Tristan_'s Avatar
    Join Date
    Mar 2007
    Location
    Reigning over France
    Posts
    3,264

    Default Re: MPC Adopted Generals

    I won't do it... I had no part either in his death or in the adoption so I won't do it...

    I fully and duly accept the consequences for my own actions and decisions and will kill all my adoptees (if not gladly then willingly...) but I won't do it for things that I had no mastery of...

    Kick me out if you deem it necessary, but I will not get back on this...
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
    Methodios Tagaris, Caesar and Rebelin LotR
    Mexica Sunrise : An Aztec AAR



    Philippe 1er de France
    in King of the Franks

  5. #5
    The Count of Bohemia Senior Member Cecil XIX's Avatar
    Join Date
    Oct 2005
    Location
    Neo-Richmond
    Posts
    2,434
    Blog Entries
    4

    Default Re: MPC Adopted Generals

    I don't see why a distinction should be made between generals adopted by you and generals adopted by the previous player. No one's being punished, it's just a simple correction.

  6. #6
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
    Join Date
    May 2007
    Posts
    3,701

    Default Re: MPC Adopted Generals

    I imagine it's because France is very large and has lost one of it's starting generals, potentially leaving very large areas of territory without a general at all. I personally don't think it's necessary to punish current players for the mistakes of their predecessors. We have an active group of players now and it's good for the game, let's not lose them over fairly minor disputes.

    I would add, however, that I am by no means objective in the matter, and my sympathy might be said to stem from having made the same mistake myself. I'd suggest here, as I did to FH via pm, that we should have an uninvolved, objective arbitrator to settle OOC disputes like these.

    I'd also like to point out that the main benefit of extra generals was during the crusade. Caesarea would still be under siege if not for my extra general, so any advantage I gained is already a fact of the game for me. Leaving France with the one extra general right now won't (IMHO) substantially alter the balance of the game, especially with the French not at war with any player factions.


  7. #7
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: MPC Adopted Generals

    I'll be giving this issue more thought still, but I would welcome everyone chime in their views.

    In my own personal opinion, I believe that giving one faction an extra general is unfair to all other factions if they don't get an extra general either. There is no doubt that other factions haven't also lost some of their generals in past battles, so giving one faction special treatment because the player "threatens to quit" may become an issue when other players also start threatening to quit if things don't go their way or be more willing to bend/break the rules in their favor because there is arbritration on this particular matter.

    The poll has been quite clear in terms of the majority opinions, but I am open to the exact implementations regarding this issue. Do note that players are replacable and there are people interested in still joining a running MP game.
    Last edited by FactionHeir; 01-04-2008 at 23:53.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO