Hi
I noticed you're using
Code:
WhenToTest AgentCreated
Condition IsAdmiral
in at least your ancillary file (havent gotten to traits yet), and in my games i have never seen these triggers actually fire. I'm using a vanilla M2TW patched to 1.2 then to 1.3 from the Kingdoms DVD but without actually having Kingdoms installed (so no kingdoms.exe whatsoever, i assume it's the same 1.3 patch that you can download anywhere). The actual working trigger for me is
Code:
Trigger naval_gunner_vnv_trigger
WhenToTest NewAdmiralCreated
Condition SettlementBuildingExists >= naval_academy
AcquireAncillary naval_gunner chance 33
i'm curious whether your triggers stop working because of the 1.2 -> 1.3 and also whether my trigger works in 1.2 (it should, but i wouldn't reinstall to test it :P)
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