Hiya,

Unit stats were changed to rebalance the game as pointed out in the readme. As per 1.2/1.3 with the shield fix, many units now have stats that are not congruent to their purpose or price. Similarly al late period non shield cavalry were a lot worse than those early shielded ones at a higher price, so other than eyecandy they didn't do much. This was fixed to make each unit good at what it does at the right price. If you have suggestions regarding balance errors however, I am happy to revise them.

I did not change where you can build catapults however.