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  1. #12
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Wii Head Tracking

    True, what I described would remove the athletics from the device and restrict it only to a 3D display. I suppose for a more useful athletic workout in a FPS, you would have to have two remotes, one in each hand. One would be for aiming and shooting, while the other would be for movement. As a PC gamer, I also cringe at the thought of that setup, but to be honest I already cringe at the PS and XBox remotes. Still, even the 3D perspective alone would be a nice addition to a game if you could get it for $60! Turning is still usually supported in most FPS controls, and it wouldn't be too inconvenient, for instance Q & E in a WASD setup. You might also be able to do something where you hold down a single key and it puts the headset into turn mode rather than freelook mode. The game turns your character in whichever way you look. Then release the key to go back to freelook.
    Last edited by TinCow; 01-25-2008 at 19:24.


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