In regular M2TW 1.2, no Kingdoms, is there any way to mod the game to stop the AI recruiting huge armies of artillery? I actually stopped playing a few months ago because of this. Any help would be greatly appreciated.
In regular M2TW 1.2, no Kingdoms, is there any way to mod the game to stop the AI recruiting huge armies of artillery? I actually stopped playing a few months ago because of this. Any help would be greatly appreciated.
2 ways:
1. Change the AI profile in descr_strat.
2. Modify the amount of artillery available and its replenishing rate in descr_buildings
I've done both in my mod if you'd like to try it.
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Absolutely. If I can play this again without fear of a meteor shower, I'd be forever indebted to you.
Guys, aren't you aware that's why the devs introduced the "offset" in EDU in Kingdoms? It regulates how frequently the AI will recruit that unit. Most units are at 1.0, but if you set the artillery to 0.2 that will fix it but fast.
He specifically asked for without kingdoms.Originally Posted by SigniferOne
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
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