I found SoaSE quite an interesting game, especially since I haven't really played and 4x games before.
The general idea works great, however it does have a few problems, the main one being that unit spam works far too well
The AI, at least on normal, doesn't push things nearly hard enough, so you have plenty of time to build, say, two or three dozen light carriers. Once you've got those, jumping into a system will trigger a mass retreat on the part of the AI, as ~25 bombers can take out most capital ships in two or three passes, and nothing can really kill them. Of course, since the AI is running, it isn't targeting the carriers, allowing free reinforcement![]()
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