A warp point as well, in case you need to go back for items.Originally Posted by Kekvit Irae
A warp point as well, in case you need to go back for items.Originally Posted by Kekvit Irae
I like how Castlevania: Dawn of Sorrow does their boss battles. Evenly spaced (as to give the player a good opportunity to explore in-between), gives decent challenge, and there's always a save point one or two rooms away.
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