Ok, I got this to work in the campaign script, but my big question is does it also work for the AI??
One of the descriptions I found said it was infinite distance/perfect knowledge for "all" spies-- is it correct to assume this works for AI controlled factions as well??
Also, just for giggles, I got my only spy killed just to see if everything was still visible-- and it was! Several turns later everything was still fine, population numbers changing, etc. So apparently you don't actually need a "spy" for this.
I was HOPING that it basically eliminates FOW for everyone.
Thanks!
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