Thanks for the quick reply Faction Heir.
I am a noob when it comes to scripting and editing. In order to use toggle_perfect_spy in my campaigns, what files and text would I need to add or modify?
Also, Since I am browsing the modding forum I have a few more questions:
1.) How do I remove the option to build siege/cannon buildings from settlements. I am trying to get the AI to use less seige weapons in field battles, however, I still think it needs them for attacking settlements. I saw another thread that made siege weapons take two turns to build, but I'm not sure if that worked. What other methods can I use to get the AI to field less artillary?
2.) In Stainless Steel 5.1 the Pagan Temples that Lithuania can build have no religious conversion bonus. Is there a way to add that bonus?
3.) Lusted spoiled me in his LTC mods. How do I assign a level bonus to get higher level agents from my advanced structures? For example: Market=level 1 merchant. Fairground= level 2 merchant. and so on. I'd like to add these changes to the town halls, markets, brothels, and churches. Maybe even add an experiance bonus to my higher level barracks/stable/ranges.
4.) Also, in order to make changes to the export_descr_buildings file, or any other files, do I need to use excel or word, or can I edit these files with notepad?
Thanks for the help.
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