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  1. #9
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Toggle_Perfect_Spy

    campaign_scipt.txt is for toggle_perfect_spy.

    1,2,3) (excerpt from VanillaMod's descr_buildings)

    Example for city siege (follow same format for castle and cannons)
    Code:
    building siege
    {
        convert_to castle_siege
        levels ballista_range catapult_range siege_works 
        {
            ballista_range city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, slave, } 
            {
                convert_to 0
                capability
                {
                    recruit_pool "NE Ballista"  1   0.1   1  0  requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, } 
                    recruit_pool "EE Ballista"  1   0.1   1  0  requires factions { poland, russia, hungary, } 
                    recruit_pool "GR Ballista"  1   0.1   1  0  requires factions { byzantium, } 
                    recruit_pool "ME Ballista"  1   0.1   1  0  requires factions { moors, egypt, turks, } 
                    recruit_pool "AS Ballista"  1   0.1   1  0  requires factions { mongols, timurids, } 
                }
                material wooden
                construction  1 
                cost  1 
                settlement_min large_town
                upgrades
                {
                    catapult_range
                }
            }
            catapult_range city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, slave, } 
            {
                convert_to 1
                capability
                {
                    recruit_pool "NE Catapult"  1   0.1   1  0  requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, } 
                    recruit_pool "EE Catapult"  1   0.1   1  0  requires factions { poland, russia, hungary, } 
                    recruit_pool "GR Catapult"  1   0.1   1  0  requires factions { byzantium, } 
                    recruit_pool "ME Catapult"  1   0.1   1  0  requires factions { moors, egypt, turks, } 
                    recruit_pool "AS Catapult"  1   0.1   1  0  requires factions { mongols, timurids, } 
                    recruit_pool "NE Ballista"  1   0.1   1  0  requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, } 
                    recruit_pool "EE Ballista"  1   0.1   1  0  requires factions { poland, russia, hungary, } 
                    recruit_pool "GR Ballista"  1   0.1   1  0  requires factions { byzantium, } 
                    recruit_pool "ME Ballista"  1   0.1   1  0  requires factions { moors, egypt, turks, } 
                    recruit_pool "AS Ballista"  1   0.1   1  0  requires factions { mongols, timurids, } 
                }
                material wooden
                construction  1 
                cost  1 
                settlement_min large_town
                upgrades
                {
                    siege_works
                }
            }
            siege_works city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, slave, } 
            {
                convert_to 2
                capability
                {
                    recruit_pool "NE Trebuchet"  1   0.1   1  0  requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, } 
                    recruit_pool "EE Trebuchet"  1   0.1   1  0  requires factions { poland, russia, hungary, } 
                    recruit_pool "GR Trebuchet"  1   0.1   1  0  requires factions { byzantium, } 
                    recruit_pool "ME Trebuchet"  1   0.1   1  0  requires factions { moors, egypt, turks, } 
                    recruit_pool "AS Trebuchet"  1   0.1   1  0  requires factions { mongols, timurids, } 
                    recruit_pool "NE Catapult"  1   0.1   1  0  requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, } 
                    recruit_pool "EE Catapult"  1   0.1   1  0  requires factions { poland, russia, hungary, } 
                    recruit_pool "GR Catapult"  1   0.1   1  0  requires factions { byzantium, } 
                    recruit_pool "ME Catapult"  1   0.1   1  0  requires factions { moors, egypt, turks, } 
                    recruit_pool "AS Catapult"  1   0.1   1  0  requires factions { mongols, timurids, } 
                    recruit_pool "NE Ballista"  1   0.1   1  0  requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, } 
                    recruit_pool "EE Ballista"  1   0.1   1  0  requires factions { poland, russia, hungary, } 
                    recruit_pool "GR Ballista"  1   0.1   1  0  requires factions { byzantium, } 
                    recruit_pool "ME Ballista"  1   0.1   1  0  requires factions { moors, egypt, turks, } 
                    recruit_pool "AS Ballista"  1   0.1   1  0  requires factions { mongols, timurids, } 
                }
                material wooden
                construction  1 
                cost  1 
                settlement_min city
                upgrades
                {
                }
            }
        }
        plugins 
        {
        }
    }
    Conversion bonus, add this to capability
    Code:
    religion_level bonus 1
    Agent limits, add
    Code:
    agent_limit merchant 1
    where merchant can be replaced with spy, diplomat, priest etc and the number references the upkeep this building gives for the faction for this agent type.

    4.) Note pad works just fine
    Last edited by FactionHeir; 04-15-2008 at 04:29.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

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