I can't believe I hadn't discovered this earlier, given all the times it would have been really useful... but I decided to try it, and it worked....
Ever had one of those big battles with lots of re-inforcements, but you really want the new units to dismount? Well, there is a way to do it in the set-up phase.
eg you want Chiv Foot Knights instead of Chiv Knights for a castle assault: bring in the CKs in to your first wave, then dismount them and use the unit rotate button to put them back into the reinforcement queue. When they are called as reinforcements later they are still dismounted, and join the battle as CFKs instead of CKs. How cool is that?
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