That sounds like your answer to everything.Originally Posted by Vorian
That sounds like your answer to everything.Originally Posted by Vorian
My balloon collection
That which does not kill me makes me stronger ~ Friedrich Nietzsche
When you smoke the herb, it reveals to yourself ~ Bob Marley
Let that be a lesson - don't mess with the Koinon! You should probably move out, and fight back in. Or hold and pray, but that rarely works except like a life-support machine. I have fought massive and mighty alliances off on occasion, like all of the vanilla romans [urk!]at once[/urk!] but only with a really productive and fortified state. My advice is, although the brits in 1914 did this, is to bring all of their forces into the field at once in a huge battle, win gloriously and push the frontier. However, this requires a huge army, and the risk is potentially huge
Last edited by Flying Pig; 06-05-2008 at 16:16.
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Ὦ ξεῖν', ἀγγέλλειν Λακεδαιμονίοις ὅτι τῇδε
κείμεθα, τοῖς κείνων ῥήμασι πειθόμενοι.
Ō zein', angellein Lakedaimoniois hoti tēide
keimetha tois keinōn rhēmasi peithomenoi.
Go, thou that passeth, to the Spartans tell
That as per their orders, here we fell.
With great risk comes great reward. Blitz the bastards, throw in everything you have, force them back, give them no respite!
time to crush both ot them to the end of the world. Really. Just take whole asia minor
If you capture two or three cities from AS, and destroy their major forces in Anatolia, they will be willing to return to a temporary ceasefire... If they do not, you can use the "Force_diplomacy" cheat to get yourself some breathing space. Truthfully, you are facing a lengthy series of wars against these two powers, and your best bet is to capture all of anatolia, using Force_diplomacy to to keep the wars limited in scope (versus the epic world wars the a.i. prefers). Force diplomacy is useful, but the enemy will attack you anyway the very next turn if you have not destroyed their regional forces. The AS has the most reasonable diplomatic personality of any a.i. so if they refuse to make a ceasefire with you it is usually because they have a major stack already targeted onto one of your cities. If you defeat that stack (destroy it completely) they will probably agree to a ceasefire until they train up a new stack. Since they are allied to the Ptollies, you will face an unending series of stacks until you break their alliance. To do that, capture a key city of either one, and gift it to the other. They will fight over the city, and that should outbreak into war. You should also sack said city and sell all of its buildings, for $$ and also to increase the likelihood that it revolts and sparks a war. Then again, you could also retreat to the Crimea and play a whole new style of game...
Last edited by Rilder; 06-06-2008 at 02:43.
Actually...migrating to the city of Chersonesos is a good idea, from there, capture Pantikapaion and restrengthen your armies. Then come back and crush the Seleucids!
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I also start a game whit Pontos and find myself in the same situation after a few turn. I agree whit Dumbass (Blitz the bastards) Up to the end my friend... Whitout cheating they never gonna accept a truce. Try to have your army assemble on a bridge or on a montain slope. Regardless you have to unlock every trade agreement you can in order to have a somewhat good economy to support your war effort. Good luck commander![]()
You say it is the good cause that hallows even war? I say unto you: it is the good war that hallows any cause.
Its usually not too hard to beat on the AS if they are taking pain from every other angle, ie Pahlava, Baktria, Hayasadan, Makedon, KH etc. So, diplomacy can help here.
The ptolies are a different story though... only answer is to beat them on the field. Repeatedly.
You have already taken too much for a retreat to be worthwhile IMO - fight to the last man!
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