Very true. To me, cut scenes of that length speak to weak game design. What is wrong with a game that it's incapable of relating the story via gameplay or any other method besides hour plus filibusters?
I like a good cinematic, but can not imagine sitting thru one's so long as is purported to be in this game. But if you skip them, then you're missing out on what I would imagine is much of the plot.![]()
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