Quote Originally Posted by Geoffrey S View Post
Arguably, ninety minutes of cutscene is a loss in content compared to ninety minutes of gameplay...
Very true. To me, cut scenes of that length speak to weak game design. What is wrong with a game that it's incapable of relating the story via gameplay or any other method besides hour plus filibusters?

I like a good cinematic, but can not imagine sitting thru one's so long as is purported to be in this game. But if you skip them, then you're missing out on what I would imagine is much of the plot.