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Thread: Bring back horsebreeders! (An Idea for EB2)

  1. #1
    Member Member Dumbass's Avatar
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    Default Bring back horsebreeders! (An Idea for EB2)

    IN EB1, you have done away with all the different structures for military units and consolidated them all under one building (two for regional units).
    Now I think this is a better system than RTW, but means that in a short timespan, you have access to every single factional unit type.

    I like the idea in MTW, that you need to build different military structures and combine them with each other to get specific units. Eg. You can build all the military buildings for horsebreeding, yet still only get simple hobilars. However, combine a horsebreeders guild with a spearmakers workshop and you got mounted sergeants. Or combine it with an armourers guild and you got knights (or something like that).

    I really liked this idea as it meant you need to develop and specialise some settlements for building specific unit types. There was also more management involved. I think EB could take a leaf out of MTW's book and incorporate something similar. Eg. You build up your MIC for the base units. But if you want to get more elite armoured units, you need to build up your armourers workshop AS WELL as the MIC. If you want to get mounted units, then you need to build up a horse breeder AS WELL as your MIC.

    So, what are everyone else's thoughts on this? I think this will give different settlements variety, producing different units, rather than just producing the exact same unit types.

  2. #2
    Combustion Member beatoangelico's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    pretty sure it can't be done, you can code this kind of requirements for buildings (i.e. the x building can be built only if the building y is already present), but afaik not for units

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    Member Member Cartaphilus's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    But I think that this is MTW2 system.
    So it could be done.
    "Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)

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    Barely a levy Member overweightninja's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Quote Originally Posted by Cartaphilus
    But I think that this is MTW2 system.
    So it could be done.
    Yup...EB2 is for MTW2...logically follows if we can do it in vanilla MTW2 we can do it in EB2.

  5. #5

    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Quote Originally Posted by overweightninja
    Yup...EB2 is for MTW2...logically follows if we can do it in vanilla MTW2 we can do it in EB2.
    Well can we do it in vanilla MTW2?

  6. #6
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Building requirements in recruitment lines are not something we ever plan to use.

  7. #7
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    But I have a plan ...

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  8. #8
    EB2 Baseless Conjecturer Member blacksnail's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    It's a good plan.

  9. #9
    Member Member Dumbass's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Is it a grand scheme? Or a small feature?

  10. #10
    Not your friend Member General Appo's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    It´s not a scheme. Nor a feature. It´s a plan. A good plan.
    The Appomination

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  11. #11
    I is da bestest at grammar Member Strategos Alexandros's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    It might just be baseless conjecturey though.
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  12. #12
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    KIS as Gebel says.
    n the mean time, Where is stele 7
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

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  13. #13

    Default Re: Bring back horsebreeders! (An Idea for EB2)

    What stele 7 ?
    - Tellos Athenaios
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  14. #14
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    I don't take trick lightly...

    (so says the # 1 supproter of an EB2 numidian faction)
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  15. #15
    Not your friend Member General Appo's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Ha, I&#180;m the #1 supporter for 2 Numidian factions. Which I am quite confident there&#180;ll be.
    The Appomination

    I don't come here a lot any more. You know why? Because you suck. That's right, I'm talking to you. Your annoying attitude, bad grammar, illogical arguments, false beliefs and pathetic attempts at humour have driven me and many other nice people from this forum. You should feel ashamed. Report here at once to recieve your punishment. Scumbag.

  16. #16
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    you are bold! still, 2 numidians as n history? I dunno if they will have that. 10 factions extra, 9 used, 1 known for sure (pergamon). chances are good, but I dunno. they may put 2 pr 3 new "barbarian" cultures, or maybe the Yuezhi may return (unlikely to me)
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  17. #17
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Bring back horsebreeders! (An Idea for EB2)

    Quote Originally Posted by General Appo View Post
    Ha, I´m the #1 supporter for 2 Numidian factions. Which I am quite confident there´ll be.
    Why?
    Looking for a good read? Visit the Library!

  18. #18
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Quote Originally Posted by Ludens View Post
    Why?
    because he is bold (and crazy)
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  19. #19
    Barely a levy Member overweightninja's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    I know we're going way off topic now but still, as we're there anyway :)
    Has anyone taken a look at this?
    https://www.europabarbarorum.com/fac...i_history.html
    Obviously not cannon for definite EB2 factions (five new African factions? I think not...) but it makes an interesting read and perhaps helps us speculate a little easier :D
    Cheers
    Last edited by overweightninja; 06-06-2008 at 23:27.

  20. #20

    Default Re: Bring back horsebreeders! (An Idea for EB2)

    I doubt the confidence is linked to rationality, though. He's just saying things, and quite probably has spent too much time in these forums to remain sober...
    Last edited by Tellos Athenaios; 06-07-2008 at 03:08.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  21. #21
    Member Member soibean's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    that's a good idea overweightninja
    thanks for pointing that out

  22. #22

    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Quote Originally Posted by overweightninja View Post
    Has anyone taken a look at this?
    https://www.europabarbarorum.com/fac...i_history.html
    Obviously not cannon for definite EB2 factions (five new African factions? I think not...) but it makes an interesting read and perhaps helps us speculate a little easier :D
    Cheers
    No Syracusans

    (I'm the #1 supporter for an EB2 Syracusan faction.... Come to think about it... I'm the 1# supporter for TWO eb2 Syracusan FactionS!!! - I know they'll be there, I know they'll be there, I know they'll be there).

    EDIT: And if you're wondering HOW there could be two Syracusan factions with just one Syracuse? Well, they'll each have it every second turn, and it'll then shift to the other one on the next turn. And then they'll use their turn to conquer those areas just taken by the other faction in the last turn. And of course, the faction which is not in Syracuse, will spend its turn in Gotland... (you were all wondering why that province existed, weren't you? :P)

    Quote Originally Posted by Tellos Athenaios View Post
    I doubt the confidence is linked to rationality, though. He's just saying things, and quite probably has spent too much time in these forums to remain sober...
    shame on him
    Last edited by artaxerxes; 06-18-2008 at 14:54.
    Moreover, I advise that Syracusans must be added to EB (insp. by Cato the Elder )

    Is looking forward to the 2090's, when EB 20.0 will be released - spanning the entire Eurasian continent and having no Eleutheroi - with a faction for every independent state instead. Look out for the Gedrosians, the Cretans and the kingdom of Kallatis!

  23. #23
    Member Member Dumbass's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    Quote Originally Posted by artaxerxes View Post
    No Syracusans

    (I'm the #1 supporter for an EB2 Syracusan faction.... Come to think about it... I'm the 1# supporter for TWO eb2 Syracusan FactionS!!! - I know they'll be there, I know they'll be there, I know they'll be there).

    EDIT: And if you're wondering HOW there could be two Syracusan factions with just one Syracuse? Well, they'll each have it every second turn, and it'll then shift to the other one on the next turn. And then they'll use their turn to conquer those areas just taken by the other faction in the last turn. And of course, the faction which is not in Syracuse, will spend its turn in Gotland... (you were all wondering why that province existed, weren't you? :P)
    That's the best idea I have heard since a man in the 30s in Germany talked of building a super race.


  24. #24
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Bring back horsebreeders! (An Idea for EB2)

    That webpage isn't a very good guide to faction inclusion. It's dates back to the first open beta, when both the Saba and the Saka had not been included yet. You'll note neither appear on the list, nor do the factions that were considered as alternatives.
    Looking for a good read? Visit the Library!

  25. #25

    Default Re: Bring back horsebreeders! (An Idea for EB2)

    I'm the #1 supporter for three Bartix factions.

  26. #26
    Member Member Hax's Avatar
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    Default Re: Bring back horsebreeders! (An Idea for EB2)

    I'm the #1 supporter for no Stele VII
    This space intentionally left blank.

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