Okay guys, I've got a few rules to run by you all (to make sure you're okay with changes after we've started). A big thank you to Sarmatian for suggesting and refining them.
1)The recruiting of new soldiers takes one turn, so they can only be deployed on the map at the start of the next turn (eg if you recruited a million now then you'd actually get them in September)
2)Upgrading soldiers: can only happen in your borders and takes a full turn to implement. This means that you cannot instantly upgrade and attack in the same turn, the upgrading will take an entire turn.
3)Researched items cannot be recruited until the next turn. Eg: 1st turn=research tanks, 2nd turn=recruit tanks, 3rd turn=deploy tanks.
4)Researching takes two turns for non-major factions (anyone that is not GB, France, Russia, Germany, AH, Ottomans) if what they are researching has not been discovered before (you will be able to tell this from the end of turn reports I will be doing).
5)You can only deploy new units within your own borders, or those of a neighbouring ally, providing you have a leader there.
And actually I would like to ask whether everyone would enjoy reading an end of turn report, giving you all a general idea of what is going on across the world, because I don't want to spend ages writing it if no one does
Opinions welcome

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