Results 1 to 28 of 28

Thread: Back On Track

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member Senior Member Tomisama's Avatar
    Join Date
    Nov 2000
    Location
    Illinois
    Posts
    2,836

    Default Back On Track

    Disclaimer: Please ignore the following complaint, as I feel sure that it is not as important to you as it is to me (being older and having less time left on this planet ).

    If you have “found the problem with beta8 that desynced MP,and we fixed it”, why aren’t we playing it?

    The beta 8 mad was complete at it’s original release, and with the desync fixed, it should be re-released again now!

    And forgive the observation, but to my memory no one was ever interested in playing as, or against the Mongols. It defeats the whole concept of “true balance” available to all participants.

    I appreciate the technical expertise, and would be the last person to want to discourage the pursuit of excellence. But we have been waiting “forever” for this version of the mod. The desync problem wasted many hours, and all but destroyed an active and growing community.

    Please consider what I am saying, and re-release Beta 8 as a ‘8b’ (or something), and let’s get back to playing
    Last edited by Tomisama; 06-22-2008 at 17:24.
    HONOUR IS VICTORY - GO WITH HONOUR - KEEP THE CODE

    http://steamcommunity.com/profiles/76561198003816474

  2. #2

    Default Re: Back On Track

    Quote Originally Posted by Tomisama View Post
    If you have “found the problem with beta8 that desynced MP,and we fixed it”, why aren’t we playing it?
    Because the multiplayer gameplay in beta8 is exactly the same as in beta5, and putting together a new release is a lot of work.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  3. #3
    ..fears no adversary Senior Member Jochi Khan's Avatar
    Join Date
    May 2002
    Location
    South Wales UK
    Posts
    1,213

    Default Re: Back On Track

    Quote Originally Posted by Tomisama View Post
    And forgive the observation, but to my memory no one was ever interested in playing as, or against the Mongols. It defeats the whole concept of “true balance” available to all participants.
    I take it Tomisama that you never witnessed Orda Khan and Jochi Khan fielding Mongol armies in MP?

    It has always been a sore point with Orda that the Mongols, one of the most feared fighting armies, were never balanced to show this in TW.
    R.I.P Great Warrior Ja mata TosaInu


    sat at the..Nomad Alliance..campfire



    Do your best and do it according to your own inner standard
    --call it conscience--
    not just according to society's knowledge and judgement of your deeds.

  4. #4
    Nur-ad-Din Forum Administrator TosaInu's Avatar
    Join Date
    Jul 2002
    Posts
    12,326

    Default Re: Back On Track

    Hello Tomisama,

    The desync problem wasted many hours, and all but destroyed an active and growing community.
    That's a sure thing. It was a nasty creepy bug that only popped up in larger MP battles.

    Quote Originally Posted by Tomisama View Post
    Disclaimer: Please ignore the following complaint, as I feel sure that it is not as important to you as it is to me (being older and having less time left on this planet ).
    I think no one really likes waiting.

    If you have “found the problem with beta8 that desynced MP,and we fixed it”, why aren’t we playing it?
    Have we found it actually and are we sure? Afaik, something is suspected and fixed.

    And forgive the observation, but to my memory no one was ever interested in playing as, or against the Mongols. It defeats the whole concept of “true balance” available to all participants.
    It wouldn't be great if this were made into a whole new version, as that yet again means that some will have it and other not, meaning that people can't play each other.

    However, this can be made to be an add-on to the mod, in it's own era. Then haves and have nots can still play the SamWars battles together.

    re-release Beta 8 as a ‘8b’ (or something), and let’s get back to playing
    That would be very nice,many mods/maps have the same name, while it is a different version. More care should be taken with this.

    The Mongol faction was a concern in STW WE, and attempts to fix it failed in the official patches. I think it's that what caused it to be abandoned by many. They can be fun and fair to play with though and the music is a nice bonus. The more capable VI engine should make it possible to balance it properly.
    Last edited by TosaInu; 06-23-2008 at 10:35.
    Ja mata

    TosaInu

  5. #5
    through Blood and Fire... Member TechnoMage of Shadows's Avatar
    Join Date
    Feb 2001
    Location
    Temporary Residency Status Third Rock from the Sun
    Posts
    143

    Default Re: Back On Track

    I used a Pentium4 as server, had a very slow hard drive, minimal ram and had the "server" working overtime during battles to try and CAUSE desync's. I also used maximum possible detail settings. (edit - on ALL 6 machines in my lan)

    Once Puzz refined the unit prod file i went through all my tests on both the refined and original unit prod's, alternating between them, to maximise reliability of my testing.
    I am confident that Puzz's refined unit prod has removed the "guaranteed" desync.


    I believe that having one version for everybody will enable the mod to begin moving forward.
    Last edited by TechnoMage of Shadows; 06-24-2008 at 14:33. Reason: maximum detail on ALL 6 machines in my lan.

  6. #6
    warning- plot loss in progress Senior Member barocca's Avatar
    Join Date
    Dec 2000
    Location
    (*disclaimer* - reality may or may not exist, in some societies reality is a crime, punishable by life)
    Posts
    5,341

    Default Re: Back On Track

    Phase One - Multiplayer

    I have managed to re-edit the mongol and korean bifs from Shogun into medieval format,
    i have also re-edited a number of the shogun bifs, and improved on aokubi's mod's as well.
    finally several medieval bifs have been modded to suit the mod,

    I am liasing with R'as to get the image file's, action and weapons pages to him

    in short there will be samurai, rebels, monks and mongols galore.

    i think one big mashup file of units, with people negotiating rules before the games begin,
    will probably be a decent enough way to go?
    we used to have limits on guns, max units of one type and so on many moons ago,
    surely we can be trusted to do so now?

    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  7. #7

    Default Re: Back On Track

    Quote Originally Posted by barocca View Post
    i think one big mashup file of units, with people negotiating rules before the games begin,
    will probably be a decent enough way to go?
    we used to have limits on guns, max units of one type and so on many moons ago,
    surely we can be trusted to do so now?
    Rules were used because the game was unbalanced. I'm against unbalancing the game and compensating for that by using rules. It would ruin the Sengoku Period gameplay which we spent over 3 years refining.
    Last edited by Puzz3D; 07-05-2008 at 13:29.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  8. #8
    Toh-GAH-koo-reh Member Togakure's Avatar
    Join Date
    Sep 2003
    Location
    Zen Garden
    Posts
    2,740

    Default Re: Back On Track

    Quote Originally Posted by Puzz3D View Post
    Rules were used because the game was unbalanced. I'm against unbalancing the game and compensating for that by using rules. It would ruin the Sengoku Period gameplay which we spent over 3 years refining.
    Agreed. The balance of SamWars, eliminating the need for rules and preventing by design exploitive army composition, is one of the major attractions of the mod, imo. My two koku.
    Be intent on loyalty
    While others aspire to perform meritorious services
    Concentrate on purity of intent
    While those around you are beset by egoism


    misc kanryodo

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO