just imagine how the poor AI must feel...especially when the battlemap starts off decently flat or rolling, and the human player runs off to a big hill to get an advantage over an already-idiotic AI.I HATE fighting uphill
just imagine how the poor AI must feel...especially when the battlemap starts off decently flat or rolling, and the human player runs off to a big hill to get an advantage over an already-idiotic AI.I HATE fighting uphill
"The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios
This is all an issue of positioning, and knowing how to read the camp-map. Both are aquried skills, but my tips would be to check the terrain of a square, and those around it as well as looking at the elevation. If the AI aren't attacking your army is too big and scary, so split it in half and place it in two good spots, such as high passes. In terms of fighting up hill you need light cavalry to attack enemy archers and skirmishers. While they are tangled up by repeated charges your infantry can move in slowly, resting along the way.
Patience is the key, "first make yourself invincible, then look for weekness in your enemy."
"If it wears trousers generally I don't pay attention."
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