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  1. #1
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: CoD: World at War

    ehhehe :P oh well, a skilled marksman can counter a spraynoob any time

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    Member Member Decker's Avatar
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    Default Re: CoD: World at War

    Quote Originally Posted by The Stranger View Post
    ehhehe :P oh well, a skilled marksman can counter a spraynoob any time
    Or a good rifle butt to the back of the head never hurt nobody
    "No one said it was gonna be easy! If it was, everyone would do it..that's who you know who really wants it."

    All us men suffer in equal parts, it's our lot in life, and no man goes without a broken heart or a lost love. Like holding your dog as he takes his last breath and dies in your arms, it's a rite of passage. Unavoidable. And honestly, I can't imagine life without that depth of feeling.-Bierut

  3. #3
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: CoD: World at War

    Quote Originally Posted by The Stranger View Post
    ehhehe :P oh well, a skilled marksman can counter a spraynoob any time
    Not true. I remember one particularly sad round is CS 1.6. Basically, the noob bought the awful machine gun with a huge clip and horrible recoil. When he saw like 5 people charging at him, he started shooting and spraying at everywhere except for the people charging, but then the gun's recoil somehow got him 4 headshots, and sprayed to death the last guy.
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  4. #4

    Default Re: CoD: World at War

    Thoughts about the multiplayer in Call of Duty 4 on X360.

    First of all, perfect controls. There is perfectly fitting sensitivity setting available for me and every actions are mapped out on the controller perfectly. When it comes to all games I've played so far on X360, CoD4 has best controls.

    Secondly, sweet smooth gameplay. Form shooting guns, reloading them to kill and movement animations. As long as there is no lag Call of Duty 4 is highly enjoyable game, graphical lag exists due to smoke grenades and when a lot starts to happen right next to you, but that is manageable.

    So sounds pretty much like perfect game. Then there are some small problems, the party system isn't working like it should. The spawning system was better before the last patch. Also unfortunately for some reason you are usually forced to play with hosts at United States. I don't mid at all to play with people at US, it's just that I don't like the lag. The game is kind of unplayable when it lags even just a little bit. There definitely should have been a continent filter for matchmaking. For example in Halo 3 you can prefer good connection for your games, and it seems to be working though not perfectly sometimes you still end up playing like with Canadians.

    I'm really tired of air strike and heli support. There should have been a Team Deathmach mode without air strike and helicopter support available. No three nades of the three, grenades, flash and stunt. Only one flash or stunt nade should be allowed with single grenade. So Special Grenades x 3 and Frag x 3 perks must go. No martyrdom and melee should be allowed, melee is incredibly cheap because of the way it's implemented now. Basically I love the intense fight with guns only in CoD 4 and I would love mode like that.


    I don't know what kind of multiplayer will World at War have, but I'm quite skeptical about it. I expect improvements over CoD4, but I was sold with beta so demo or something like that should be available. When it comes to Call of Duty 3 the developer has a lot to improve. The gameplay in CoD3 feels quite laggy. Overall I'm skeptical, I think that World at War will make money, but people will still be playing CoD4 a lot more than World at War.

  5. #5
    Member Member Decker's Avatar
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    Default Re: CoD: World at War

    Well see, imho, it looks like they gave into the really pathetic players who can't buy a kill because they don't use strategy or teammates to achieve an objective! I hope that these guys wise up and make it enjoyable along with some larger maps for good movement and firefights...I hate the Carentan type maps...
    "No one said it was gonna be easy! If it was, everyone would do it..that's who you know who really wants it."

    All us men suffer in equal parts, it's our lot in life, and no man goes without a broken heart or a lost love. Like holding your dog as he takes his last breath and dies in your arms, it's a rite of passage. Unavoidable. And honestly, I can't imagine life without that depth of feeling.-Bierut

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    Member Member Oleander Ardens's Avatar
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    Default Re: CoD: World at War

    Sorry to come in but Red Orchestra caugth my interest lately. Does there still exist a vibrant community?
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    Member Member Decker's Avatar
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    Default Re: CoD: World at War

    Quote Originally Posted by Oleander Ardens View Post
    Sorry to come in but Red Orchestra caugth my interest lately. Does there still exist a vibrant community?
    I dunno...go checkout their website: Red Orchestra
    "No one said it was gonna be easy! If it was, everyone would do it..that's who you know who really wants it."

    All us men suffer in equal parts, it's our lot in life, and no man goes without a broken heart or a lost love. Like holding your dog as he takes his last breath and dies in your arms, it's a rite of passage. Unavoidable. And honestly, I can't imagine life without that depth of feeling.-Bierut

  8. #8

    Default Re: CoD: World at War

    Quote Originally Posted by Oleander Ardens View Post
    Sorry to come in but Red Orchestra caugth my interest lately. Does there still exist a vibrant community?
    Comparatively small but very active. Don't let the learning curve demoralize you either, the payoff is that much better when you figure things out.

  9. #9
    Kanto Kanrei Member Marshal Murat's Avatar
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    Default Re: CoD: World at War

    CoD:W@W Co-Op Gameplay

    So awesome stuff here, shows you what the game is like. First minute (1:10 ish)
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  10. #10
    Member Member Decker's Avatar
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    Default Re: CoD: World at War

    Maybe they haven't implemented Russian voices yet and they were just showing off their brand new toy?
    "No one said it was gonna be easy! If it was, everyone would do it..that's who you know who really wants it."

    All us men suffer in equal parts, it's our lot in life, and no man goes without a broken heart or a lost love. Like holding your dog as he takes his last breath and dies in your arms, it's a rite of passage. Unavoidable. And honestly, I can't imagine life without that depth of feeling.-Bierut

  11. #11

    Default Re: CoD: World at War

    the flame throwers make me sad...
    This is like an exact replica of CoD4 with new skins.
    The rockets are like Grenades with a flaming tail, instead of being armor piercing they're all HE
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
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    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  12. #12
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: CoD: World at War


  13. #13

    Default Re: CoD: World at War

    For past three days I've been playing BETA for about over 10 hours. I've been designated Team Deathmach player. Shortly WaW has same features as CoD 4, but the gameplay is a little bit different than in CoD 4. Biggest difference between the two is the guns. Some fixed things are included, but mostly most annoying things still exist in the game with addition of new ones. That's about it.
    Last edited by Praxil; 10-13-2008 at 21:35.

  14. #14
    Member Member Decker's Avatar
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    Default Re: CoD: World at War

    Quote Originally Posted by Praxil View Post
    For past three days I've been playing BETA for about over 10 hours. I've been designated Team Deathmach player. Shortly WaW has same features as CoD 4, but the gameplay is a little bit different than in CoD 4. Biggest difference between the two is the guns. Some fixed things are included, but mostly most annoying things still exist in the game with addition of new ones. That's about it.
    Well the difference is obvious... Contemporary warfare and World War Two...

    And what about the MP maps? Are there any large ones for good 'ole fights at long range since tank appear to be included in the MP? I hate the Caen grenadefest type maps...

    Also, did they include the arcade play and realism play?
    "No one said it was gonna be easy! If it was, everyone would do it..that's who you know who really wants it."

    All us men suffer in equal parts, it's our lot in life, and no man goes without a broken heart or a lost love. Like holding your dog as he takes his last breath and dies in your arms, it's a rite of passage. Unavoidable. And honestly, I can't imagine life without that depth of feeling.-Bierut

  15. #15

    Default Re: CoD: World at War

    Quote Originally Posted by Decker View Post
    Well the difference is obvious... Contemporary warfare and World War Two...

    And what about the MP maps? Are there any large ones for good 'ole fights at long range since tank appear to be included in the MP? I hate the Caen grenadefest type maps...

    Also, did they include the arcade play and realism play?

    Yeah, ummm now that I think about it, the irony is that while the level cap is at 11 the "game" is actually quite enjoyable. You can't camp as the UAV (recon plane in WaW) jammer is not available, same goes for land mines (instead of claymores) and two grenades (instead of three). This keeps game intense but unfortunately spawn system is horrible, opponents still can kill you ludicrously easy without aiming at all. For realism I would be playing Red Orchestra, there is nothing as good as that game out there.

    I just don't get it, how hard it is to implement a mod for WaW and CoD 4 where skill is what matters. Gametype without perks, artillery support, ludicrous dogs and tanks. With UAV ability so that the campers can't sit and shoot you in the back. Make aiming the gun what matters, none of that Halo BS. Why on earth this is so hard when there is hardcore available and all that. Besides in CoD 4 you can host your own games and one of the settings that you can set is NO for perks and NO for air support. And they can't implement that for ranking games? Amazing!

    Maps are okay I guess, it's just hard to tell what it will be when all perks will be available. The gameplay changes with them.
    Last edited by Praxil; 10-14-2008 at 08:40.

  16. #16
    Hǫrðar Member Viking's Avatar
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    Default Re: CoD: World at War

    Quote Originally Posted by TevashSzat View Post
    Not true. I remember one particularly sad round is CS 1.6. Basically, the noob bought the awful machine gun with a huge clip and horrible recoil. When he saw like 5 people charging at him, he started shooting and spraying at everywhere except for the people charging, but then the gun's recoil somehow got him 4 headshots, and sprayed to death the last guy.
    Sounds pretty much like every round on Russian maps in CoD 2.
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  17. #17
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: CoD: World at War

    Eastern Front and flamethrowers in the Pacific, can't go wrong with that.

    OT: RO is still going strong, last time I played was a few months ago and there are no shortage of servers which is aways a god thing. Plus there are two big mod projects in the works as well, one which takes place in Africa, the other adds Romanian soldiers and equipment with new maps too.

  18. #18
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: CoD: World at War

    A new COD already? W&W is not even out yet, and what's this about "ray guns"? ha ha....
    Infinity Ward Confirmed on Call of Duty 6

  19. #19
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: CoD: World at War

    There is a new trailer out, it shows off four player coop, looks pretty cool, but what's up with the voice acting? Is it me or do those Russian soldiers sound awfully American. I hope that's a beta video or something, talk about an immersion killer of your playing the Russian campaign and everyone sound like they just got off a boat from Iwo-Jima and changed uniforms. They got Japanese voice actors, surely they could of gotten voice actors to speak English with Russian accents.

    http://media.xbox360.ign.com/media/1...38/vids_1.html
    Last edited by Mailman653; 09-17-2008 at 21:44.

  20. #20

    Default Re: CoD: World at War

    Quote Originally Posted by Mailman653 View Post
    There is a new trailer out, it shows off four player coop, looks pretty cool, but what's up with the voice acting? Is it me or do those Russian soldiers sound awfully American. I hope that's a beta video or something, talk about an immersion killer of your playing the Russian campaign and everyone sound like they just got off a boat from Iwo-Jima and changed uniforms. They got Japanese voice actors, surely they could of gotten voice actors to speak English with Russian accents.

    http://media.xbox360.ign.com/media/1...38/vids_1.html
    Ugh.

    1) Voices
    2) Modern SF style maneuvering
    3) Only one German, the sniper, seemed to have been issued fully functioning ammunition...

    This just looks like a reskinned COD4. If the MP is as ridiculous, all is lost..

  21. #21

    Default Re: CoD: World at War

    Quote Originally Posted by Mailman653 View Post
    They got Japanese voice actors, surely they could of gotten voice actors to speak English with Russian accents.

    Or how about voice actors speaking real proper Russian with attitude?

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