I definitely second wanting a competent AI (both on *and* off the battlefield), as well as a robust diplomacy system.
By "robust", I don't necessarily mean a diplomacy model where you have tons of different diplomatic options (although that would certainly be nice), but in that when you form an alliance with a faction, that it actually means something. Allies shouldn't backstab you unless they have a very good reason to do, *and* actually have a reasonable chance of winning. I don't want to see a repeat of MTW where small factions with only 1-2 provinces decide to backstab their superpower ally (who has 30 provinces).![]()
That would be lovely as well.I don't want to have to conquer half the map in order to "win".
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